Your voice matters to me

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Chaos said:
Again, the developers are keeping an eye on this thread.

If there's a time to post suggestions it's now. Of course, there is no guarantee that it will be implemented. But they will look at each suggestion critically, rest assured.

Changes I feel need that are necessary:

-Hit ranges tightened
-New Clan updates
-Daily login rewards via event page
-New player tutorial
-NEW PRO PACKS WITH MORE BENEFITS
I agree with every change you suggested apart from the more pro packs one. There is already a large divide between pay to play and free to play players due to HTE so really if more were introduced something would need to be done about HTE. Just my opinion but there are already enough in the way of pro packs.
 
Crazy said:
I can agree that this looks like a positive step forward for increasing the retainability of players, and I'm happy to see it.
One step at a time friend.

There's a long list, got to scratch them off one at a time!
Imagine how much work they got to do, I imagine it gets overwhelming. :shock: :lol:
 
Kezzer said:
I agree with every change you suggested apart from the more pro packs one. There is already a large divide between pay to play and free to play players due to HTE so really if more were introduced something would need to be done about HTE. Just my opinion but there are already enough in the way of pro packs.
I also added "More Free Stuff" in my original post after the better pro packs.

Here's the thing. These same pro packs have existed since 2009. They are honestly outdated. Other unnamed games in the app market offer better products when you purchase in bulk. In kaw, all we get is 6 extra xtals when we go the extra mile and buy the one hundo pack. Some retail stores offer 10% off itunes cards on certain days of the week, its the only loophole and discount I have for kaw tbh. LOL

The pro packs as they stand should have an additional starter player bonus. Discounted for the starting player dramatically. Just my opinion though, I tend to compare Kaw to alot of newer mobile games and like to highlight what I see. :)
 
More free stuff such as daily login rewards would be a great incentive. I am sure even a few pots here and there would be a nice reward. On top of that the total cost of all the pro packs together is $76 which isn't a lot when you think about it but when that is spread over lots of players that amounts to a lot of potential income. More pro packs would just scream money grab right now which isn't the publicity or kind of attention the devs want right now.
 
They already have the old mystery boxes. Seems like it would be pretty easy to give one out daily with chance at a few nobs or an xtal.

Maybe even allow one extra per day to be purchased. Thats a pretty win win scenario as we get something free and they get a little extra revenue they wouldn't otherwise be getting.
 
Crazy said:
I can agree that this looks like a positive step forward for increasing the retainability of players, and I'm happy to see it.

Agree
Once time goes by the benefits will show.
Still more tweaks oughta be comin.
 
XlXllXlSilenciolXllXlX said:
They already have the old mystery boxes. Seems like it would be pretty easy to give one out daily with chance at a few nobs or an xtal.

Maybe even allow one extra per day to be purchased. Thats a pretty win win scenario as we get something free and they get a little extra revenue they wouldn't otherwise be getting.

I miss my fork on a stick from April fools event :(
 
Kezzer said:
One thing has been implemented yes which is a great start, hopefully we will see more updates from the devs and I have to say this is one of my favorite updates so far as it makes progression easier due to smaller increments.

I don't think anyone can say truthfully that this is a bad update but then again I am sure someone will find something to complain about. Either way I am interested to see their fix for the hit range.

It's not a good update. Easier to smalls to gain cs? Yes. Easier for former bigs, prior to last update to get those huge cs? Yes. The values haven't changed, people will still take the same time to get those huge cs. Bad? No. It's just a no change update if you see it, so I can understand some people see it as a bad update.

Hit ranges, even how hard it is to fix, apparently, are the main thing they should work. Even if it takes time to do it. Time wasted on a non game changing update in my humble opinion, that I see as bad indeed.
 
Easy analogy.

You need a pair of track shoes to run. Buying only one for the left foot puts you closer to be able to run. But you still the one for the right foot.

At the end without both shoes you can't run on a track.

You can still run track with no shoes (for the obvious trolls that will come around).
 
I have to agree that it's not a very... Important update but it does reduce risk when saving for upgrades which will help ppl in war and osw so it's definitely positive, just not what I think needs to be focused on right now. It doesn't change the amount of time or gold required to upgrade. But again, positive update so good job devs- step in the right direction, even if it's a small one.
 
Rusted_Knight_of_Serenity said:
Apparently our voice only matters to the Devs enough to sprinkle trolls on this issues.

Kaw_Admin talked about a bridge and gave us a stick.

You think this is the only update that will come? Calm down 
 
What is really like to see is a use for all the aqua and inferno we have. Why not allow us to buy eb equipment with it? Only allow equipment to be bought with aqua and inferno that is upgradable with aqua and inferno, so no dragon or newest eb equips.

This would be beneficial to those that do not so EE wars but participate in PVP events whose equipment is no where near par to EE peeps.
 
^^
Wait till you have to upgrade all the new Dragon armour you run out of aqua and inferno fast. Probably ran through 3k of each on all my eq. Still have 100 aqua but no inferno
 
This is a war game yet Wwe beg for war! In this war game I see eb fairies reaping the benefits (plunder) of their builds with no intentions of ever warring. The true warriors in this "WAR" game are penalized (plunder) because of their builds. Wwe spend real money for xtals to war, yet it is the eb fairy that is catered too. Smh...come on devs!
This game is "Kingdoms In Fairy Land"...has nothing to do with war

If Devs want ppl to start playing "warring" and stop just tapping a button repeatedly, reward the warrior by making towers pay!! Eb fairies are raking in the gold cause they aren't penalized like Uus warriors.
 
Pvp updates haven't been updated at the same speed as builds (pot burning used to be a viable strategy)which has led to mid/smaller builds becoming obsolete. I'm also sick of rampant botting and account sharing being ignored by the developers (either let everyone do it or no one).
 
MM--MsMystique--MM said:
This is a war game yet Wwe beg for war! In this war game I see eb fairies reaping the benefits (plunder) of their builds with no intentions of ever warring. The true warriors in this "WAR" game are penalized (plunder) because of their builds. Wwe spend real money for xtals to war, yet it is the eb fairy that is catered too. Smh...come on devs!
This game is "Kingdoms In Fairy Land"...has nothing to do with war

If Devs want ppl to start playing "warring" and stop just tapping a button repeatedly, reward the warrior by making towers pay!! Eb fairies are raking in the gold cause they aren't penalized like Uus warriors.
Calling people that do this scrimmage wars true warriors is like calling someone that plays paintball a soldier. You're one xtal per war isn't supporting kaw, nor did you get those stats without hitting ebs. In short pull your head out of your butt and shut your hole.
 
MM--MsMystique--MM said:
This is a war game yet Wwe beg for war! In this war game I see eb fairies reaping the benefits (plunder) of their builds with no intentions of ever warring. The true warriors in this "WAR" game are penalized (plunder) because of their builds. Wwe spend real money for xtals to war, yet it is the eb fairy that is catered too. Smh...come on devs!
This game is "Kingdoms In Fairy Land"...has nothing to do with war

If Devs want ppl to start playing "warring" and stop just tapping a button repeatedly, reward the warrior by making towers pay!! Eb fairies are raking in the gold cause they aren't penalized like Uus warriors.

With your equip you are clearly an EB master. There has to be some sort of penalty for towers (reduced plunder), or else everyone would be over towered and unhittable. Which sounds like fun! (Sarcasm for those who can't detect it)
 
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