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Anytime you offer to give out "more", everyone jumps on board. It's a easy thing to sell. Everyone gets more money! Who wants In? Of course everyone says yes. However, when you look at the long term effects, it's not good for the game.
We do agree that making war more accessible is an admirable goal, and we have some longer term plans to address that. However, the immediate concern is giving the best experience possible to the players that do sign up. We haven't discussed what these long term plans are because they are a bit further into the future. We are still looking at the overal impact of those changes, and also the amount of time it would take to implement it.
You have to understand that something like the war crystal falls exactly into the "long development goal" category I had just described.
They have all been looked at, but they were too long term for us to directly comment on it. It is definitely not a change that will occur in Season 1.
Actually, your assumptions on time cost is a bit off, but that isn't really what we should be discussing.