The Stone Emperors: Twin Paths to Glory

Here's a brilliant idea for next event.

Devs make next pvp event with many milestones and a top 100 leaderboard.

The event will have several milestones, you can lose your shards/favors at a rate similar to first pvp event.

However, once you hit a milestone your shards/favors cannot drop below that value.

That way players have obtainable "daily" goals which will allow them to sleep afterwards without losing everything but stops people from just opening as an osf/oaf like in this event.

Just a thought.
 
-TROLL_MaCHiNE- said:
Here's a brilliant idea for next event.

Devs make next pvp event with many milestones and a top 100 leaderboard.

The event will have several milestones, you can lose your shards/favors at a rate similar to first pvp event.

However, once you hit a milestone your shards/favors cannot drop below that value.

That way players have obtainable "daily" goals which will allow them to sleep afterwards without losing everything but stops people from just opening as an osf/oaf like in this event.

Just a thought.
Completely agree, having such few reward tiers makes less people participate and enjoy events once they realize they cant keep pace.
 
I have an idea for the next pvp event. Everyone just spends real money on practically nothing, who ever spends the most gets some gear that complements his or her already grossly inflated build. Everyone else can have whatever's left. After that we can wait for the next event where we will do the same thing again.
 
xXP_3Xx_Swift-Assassin_xXP_3Xx said:
-TROLL_MaCHiNE- said:
Here's a brilliant idea for next event.

Devs make next pvp event with many milestones and a top 100 leaderboard.

The event will have several milestones, you can lose your shards/favors at a rate similar to first pvp event.

However, once you hit a milestone your shards/favors cannot drop below that value.

That way players have obtainable "daily" goals which will allow them to sleep afterwards without losing everything but stops people from just opening as an osf/oaf like in this event.

Just a thought.
Completely agree, having such few reward tiers makes less people participate and enjoy events once they realize they cant keep pace.

Do it
 
No trophies for last hte that was started before 12:00 pm pst Hrs of hits before 12:00 Br and 50% hte's even Carry over if started before time limit You guys owe lots of people some trophies
 
lICIlEllNIITlIUllRIlilIOIINlI said:
NUNI792-753 said:
A SILLY thing you've done about hunter trophy's drop rates, DEVS!

Top 1000, has not reached 1k reward, just 1 day before the deadline. Something is amiss with your system of rewards. Instead of making a single drop of hunter tropues, you got the brilliant idea to split it up. Why, it's better to turn into PVPing so you get 1k reward in less than 10 hrs. THAT'S THE MOST EVIDENT BLUNDER YOU'VE MADE IN A YEAR DEVS!


Stop whining and PvP. Easy.


I'm not whining, but those who KAW, while at work, are mostly eb fairies. Why, they can't be online continuously, as PVPing requires. Get a life!
 
Yeah, so anybody complaining about the PvE drops shouldn't, there is no excuse for not going to PvP for the last day if you wanted 1k :lol: :lol:
 
But unlike Pve there was a big gap on the PvP side. The 1000th person was at 15k+ and the highest static reward was 1k. So there was a big gap between 1k and 15k
 
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