InfiniteStorm
Well-Known Member
Nighthawk_FPBO_1 said:U make no sense. Better eq when enchanted.
Either read the post or ppls answer
I'm an idiot. Ignore me.
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Nighthawk_FPBO_1 said:U make no sense. Better eq when enchanted.
Either read the post or ppls answer
InfiniteStorm said:I get that the equipment is enchanted and that's why it's better. What I do not get is why they couldn't have all of the unenchanted equipment rewards first and then move into enchanted ones. The equipment drop for the 500 collection is roughly 9.7m/5.5m/6.9m/4.1m whereas the one for collecting 1000 is roughly 7.5/4.3/5.4/3.2 (mil). No extra bonuses on the 1000 armor. It's worse. This doesn't make sense to me. Or am I just dumb still?
CaliburnGreywolf said:HEY DEVS!
Ideas
A successful defense against a sword-holder could grant a shield buff (let's say 5 minutes or so) that breaks swords. Hitting an EB should also give a chance of losing swords.
(this would discourage all the spamming of targets to quickly pin and keep sword)
payouts should scale in part to actual difficulty of attack, ( The same algorithm used to determine success or failure could be used.) and partly to total strength. T
This discourages the incessant farming of imbalanced folks, while still making it make sense to hit a way bigger imbalanced opponent....and encourages people to pick on someone their own size. farming someone down 100% to pin would pay less than hitting 2 identical opponents to 50%
because hitting a nearly-pinned opponent will pay less than hitting that same opponent while they are full.
It helps prevent statless alt farming because easy hits on big guys will pay less than they otherwise would (although they'd still pay well)
Essentially, more risk = more reward.
CaliburnGreywolf said:Hitting an EB should also give a chance of losing swords.
(this would discourage all the spamming of targets to quickly pin and keep sword)
.
Many people have got no drops of mith after hours with a sword. Mith was the only other thing that drove is to PvP, and you take it away, without any notice or explanation?Jenni said:Not only did the screw event up, they greatly reduced chanced to get mith from attacks.
Jenni said:Many people have got no drops of mith after hours with a sword. Mith was the only other thing that drove is to PvP, and you take it away, without any notice or explanation?Jenni said:Not only did the screw event up, they greatly reduced chanced to get mith from attacks.
xXx-LeTsPlAy-xXx said:Jenni said:Many people have got no drops of mith after hours with a sword. Mith was the only other thing that drove is to PvP, and you take it away, without any notice or explanation?Jenni said:Not only did the screw event up, they greatly reduced chanced to get mith from attacks.
Maybe next time they should take sword away and keep it as simple as possible since everyone wants to cry over everything. No sword no mith just attack and steal actions to get the items. :roll:
DE-Flamelazer27-DE said:Good idea, let's devs make pvp as classic like you said. No bonuses. Classic PvP event and nothing is stolen, for instance items like favors can't be stolen. So, no one complain.