First, thanks Devs for opening this forum up to us. Especially on a Sunday afternoon. But it is Sunday afternoon for many of us too, and we just want the game we play and love to be better all the time
Second, yes people will complain about everything, at every moment, if it doesn't work for their favor. Oh well. That's something you have to just deal with. So Devs, take it out of your hands... (read more for how to do that!)
Third, what say you implement a Cue style for wars?
I want to piggyback on another post I read earlier (sorry I have no reference point).
My thoughts:
Normal clan signup is Cue #1, match is made. Proceeds as it does currently. Usually happens between 5-10 mins after signup ends. "Great!! We have a match!" They say. Clan Alpha vs. Clan Beta. And the kicker...ALL CLANS MATCH (unless odd man out situation) regardless of hit ratio.
At this point, clan admins have another choice to be made, getting them more involved in the process as a whole. Located on the clan war page is a choice, CLAN ALPHA DO YOU WISH TO PROCEED IN WAR #1 (whatever number it may be) AGAINST CLAN BETA? CLICK YES, CLICK NO.
At this point, you have 20 minutes to either accept or decline the match the system has given you. If the 20 minutes lapse with no decisions, then match proceeds as normal.
Clan Alpha examines Clan Beta roster, "Holy Crap!! No way in hell we can win!"

Clan Alpha declines the match and guess what...THEY GET NOTHING. NO TVP, NO MITH, NOTHING.
First clan to decline gets nothing back as a reward. I think that's fair! Cowards! :twisted:
Clan Beta accepts the match knowing they will wipe the floor with Clan Alpha. However, now Alpha is no longer in the discussion. Beta admins have another decision to make. CLAN BETA DO YOU WISH TO CONTINUE WITH YOUR SIGNUP AND ENTER CUE #2, OR DO YOU WISH TO REMOVE YOURSELF?
If they remove themselves, THEN THEY GET TO RUN TVP FOR THE MITH MAX AT 14 LIKE NOW FOR A NO MATCH.
Now the fun part! Clan Beta opts to be re-added to Cue #2. Cue #2 is a second matching that happens roughly 30 minutes after initial war signup ends. And it's for all clans that have opted for the second Cue system. There is high risk and high reward for this Cue. :mrgreen:
Clan Beta is now matched with fellow Cue #2 Clan Omega. Time frame for Cue #2 is only 10 minutes, so these clans have to work fast. Beta still likes it's chances (they have stacked their roster

), and CLICKS YES.
Clan Omega has examined Beta roster quickly and says, "no way, Jose!" They CLICK NO. By clicking no, they GET NOTHING. In essence they have wasted their clan's time. High risk. No reward.
Now Beta is all alone on top and yes, they get to run TVP for the minimal 14 mith. BUT if they want to ever get matched and have people actually fight them, then it is up to them to stop building their rosters in the manner in which they do. :ugeek:
The ODD MAN OUT clan can also be inserted into Cue #2 giving them something to look forward to.
Basically, take it out of the Devs hands as to whether or not our OWN rosters are TOO stacked or NOT stacked enough. All the Devs have to do is give us a match. It's up to us whether or not we accept the war. Give us a little bit of power over the decision and see what we do with it. Make it a choice to fight or not fight, rather than forcing us. Then no one can blame you Devs for something we chose to do. And no one gets rewarded for declining.
I do realize this will take some work, but it's something to consider.
Epic ~ always