How would it work out if EE wars where decided by KO count and not Gold ??? ... least KOs to WIN.
this may make an interesting trial and would have the potential for a draw/tie too!!!
If wars remain based on gold then plunder should be worked out more evenly. So calculations should be done on players real size not their cs.
TVP should be scrapped, Mith spells counted ONLY after matchup and returned by system on no match/loss or win (up to a max of 15 for loss/no match)
Encourage more participation with sensible rosters by awarding 2 Rancor for taking part in a match, -1 Rancor for a LOSS (net +1) and +2 Rancor for a WIN( net +4).
NO Rancor for a No Match (forcing a non-exploitive roster to gain).
Thresholds for equip increased! i.e. 1-24, 25-49, 50-74, 75-99, 100-124. 125+ required for all 6 pieces of equipment.
As far as matchups go every clans roster should be calculated when signup ends. Everything should be counted CS+BFE+BFA+PRO Packs etc. for each player and the whole Roster ranked. Excessive Deviation from average player size calculated for Top and Bottom players, (Limits would need set after trial data collected) this would force a no match if excessive. Totals and Averages should be posted to clans that are not matched
All clans that proceed should be weighted by their prestige and then ranked in order of their new combined score. 1 should fight 2, 3 fight 4 and so on. Only clan to get a No Match at this point is 'the odd guild out' all others should War! This would ensure winning clans fight harder matches and struggling clans caught a break
My 2 cents worth, thanks for reading
