Also a timed action on a defined timer is a hack n slash most sucessful action in a hours maybe is still in beta but having a concept on strategie based rather then hit and run could make it, like field strategic unrevealed but coordination , purpose , defend capture departure is working for other game to so why not having a serious hack n slash were the evolution of it concept is build for the concern of it (working on it) so if your mecanism purpose is a hack n slash build concept on it dont leave it In the dark at is brute, of course based experience and u have all these idea but the main concept idea is kingdom at war , war mean scocity mean your pass inspiration , hit presision structure concept result , it a nice hack n slash and u dont see the potentiel I see in it concept and what I dont discard to offend not based on a flavor but on a experienced thinking, we all know market is asscesible and I can get one single sword for my 40 000 trop that will grant them 70m atk power atless if I could forge it ....