Lowland War Open Beta Test Schedule

Is there any way to block turdburglars from warring? Guys who plunder 14th have lowest actions and have the biggest mouth when u lose ?...id like to see that implemented. Make wars a turdburglar free zone
 
I still havent seen an explaination from Devs of why DTS/DTW was an issue if only LL stats were taken into account. I think a proper explaination is required, in case there are other factors everyone should consider.
 
Silph said:
I still havent seen an explaination from Devs of why DTS/DTW was an issue if only LL stats were taken into account. I think a proper explaination is required, in case there are other factors everyone should consider.



Same reason other clans were able to mith when its supposed to be off and some clans bfe/bfa was on they are running tests with other variables on and off without telling us which was stupid because ...like we wouldnt notice. Everyone would have been accepting of this had they not flat out lied for some reason and said bfe/bfa off no mith lowland stats only and no bonuses....why lie devs? You are just making people mad and frustrated for no reason. Its beta and you lose nothing...so just admit what we now already know we are the mice on the wheel chasing the cheese and you keep changing the speed of the wheel.
 
@SILPH

From page 11 of LL War feedback thread



kaw_admin said:
Thanks for the constructive feedback so far! Here are some things we are in the process of addressing (note that these changes won't necessarily be ready for the next wars)

Tom said:
I am DTW to all on opposing team, they are all DTS to me. Surely dtw/dts should be off in Lowland Wars? I am a useless duck for my team currently.

Starting with the first war tomorrow, we will be trying Lowland Wars with DTS/DTW off. You might get beat up, but at least you can take a swing at the bully.

milkywayyy said:
There is a mith glitch as well. managed to cast stat spells and they work

We weren't blocking the cast, but I can assure you the stat spells did NOT work (you would see them on your profile but they were not considered in battle calculations). Next time we will be blocking you from casting during the prep period.

Moody said:
Would be nice to see the LL stats of the enemy/our own team at least during war rather than randomly battering people and hoping it's a success :)

We will be updating remote profiles (the profile view you see when you look at someone else) to only include LL stats IF you AND the person you are looking at are in a LL war together. This won't be ready for the next wars, but it's en route.

Moody said:
Also, I instinctively press all pots when I attack. If it was possible to remove the pot screen during attacks/spy actions in LL war that would be a great improvement

We wanted to do this, but in the interest of getting these Wars out to you as quickly as possible we opted to forego it for now. It's on our to-do list though.

Dimma_MaCHiNE said:
Need the knocked out message when in ko and sweeping as it said whole roster was up even if they ko.
Need to show ll stats only as soon as match up is made.
But other than that think ours worked well

We will be changing this up so you guys can still sweep the other team while KO'd.
 
Guyz chill...there are mistakes gonna happen! Kaw had clearly stated that... we need to understand that this is a beta test for the same reason!
I have another advice: As you have included these wars for newbies so that they too can have a good experience, yall have done a great job... the inly thing is that if you have included nrwbies, you should exude overexperienced players...
 
Lost my first war. Got 0 success on CR 1 to 14 in war who had mith spells. Only 4 success on CR 15 who had no mith. System is broken or buggy because I have all max buildings in ll. Attk, asst, sct, stl ALL FAILED.
 
If you are going to tax plunder, you should give plunder reward. Also I still would like a full regen of troop/spy after war. Makes it less painful to war.
 
Just disable all mith spells cast once war clock pops up...cant allow people to exploit another broken devs system and kill it before it even gets off the ground.
 
-WoLveRiNE_MaCHiNE- said:
Just disable all mith spells cast once war clock pops up...cant allow people to exploit another broken devs system and kill it before it even gets off the ground.

Thats not the problem.. The problem is that I can cast before we sign up and it carrys over as stats and gets used in battle calculations.. Theres not really a way to change it besides editing the calculations, or as fonzy said, and I fully support, implementing the mithreward system
 
the first war had many glitches but the 2nd war and further were improved ones i guess.
I liked these wars and I would just suggest keep BFA/BFE disabled in future wars also.
 
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