Rebalancing buildings

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yRuSoSmAILiNdApAnTs said:
So for the circle. Does the circle give 5% more plunder overall or just 5% more to that building

Just for that building. The devs wrote that here:

kaw_admin said:
Also, the 5% bonus is per building. That is, if you convert all your buildings to summoning circles, you would get 5% more than all subs, NOT 105%.
 
Just throwing this out there, as well as spy quest, could you guys also improve the scout report...as of right now it only shows chances of winning an attack. Could it also show chances of winning a spy attack.
 
How about making spy buildings (attack) better too? It's ridiculous how u only get .03% of what the player has per steal. This is what really needs to be changed!!!
 
The 5% is for that building only. Compared to itself previously it now has extra 5%.

So yes If you want 5% overall you need to have all buildings as aviary or circle etc

Otherwise the difference you experience will be minor. The more of the new buildings you have, the more you will notice the difference in how the upgraded stats and bonus effects affect army builds

It's not hard to understand. All you have to do is READ.
 
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