Since the introduction of t4 the Hansel build has lost much of what it once was in a war
In previous times I played a hansel because I preferred support in wars to being a sweeper. At one point since my allies were all pure spies I had enough spy stats to pin LB players with assassinations and make all wins.
Currently I don't see much value for them in a war senario. They're easy to farm from either spy or troops so can dogpiled out of a war real fast.
Since spies can't be pinned you can have 100 people stealing a player and all they have for defense is pots and towers. I'd say have loads of pots, and if you do war lots or if (like distance sez) you make your enemies so mad they poop buy a tower.
Lesser spies smash their bodies against my tower so much I don't get much high pot burn when I have my allies at my regular levels. Granted that can change if they spend loads of pots buning mine, or set some BC OSF's on the job, but they have to spend loads of people on me to get me dug out of my defense.
Sadly your tower earns 0 plunder. In the age of pwars you have to be a serious jerk to need a tower in your build. I make enough trouble so that my tower is paying to protect my pot load.
Remember too that the defender has the advantage. If the stats are even it's not likely the attacker will win.
In any event I'd strip a hansel first before other builds as it allows my team a great farm that they won't spend attack pots to hit so all can have a backup if they need to stay potted.
In previous times I played a hansel because I preferred support in wars to being a sweeper. At one point since my allies were all pure spies I had enough spy stats to pin LB players with assassinations and make all wins.
Currently I don't see much value for them in a war senario. They're easy to farm from either spy or troops so can dogpiled out of a war real fast.
Since spies can't be pinned you can have 100 people stealing a player and all they have for defense is pots and towers. I'd say have loads of pots, and if you do war lots or if (like distance sez) you make your enemies so mad they poop buy a tower.
Lesser spies smash their bodies against my tower so much I don't get much high pot burn when I have my allies at my regular levels. Granted that can change if they spend loads of pots buning mine, or set some BC OSF's on the job, but they have to spend loads of people on me to get me dug out of my defense.
Sadly your tower earns 0 plunder. In the age of pwars you have to be a serious jerk to need a tower in your build. I make enough trouble so that my tower is paying to protect my pot load.
Remember too that the defender has the advantage. If the stats are even it's not likely the attacker will win.
In any event I'd strip a hansel first before other builds as it allows my team a great farm that they won't spend attack pots to hit so all can have a backup if they need to stay potted.