Estoc Trials - Estoc's Edge Update - Poll

  • Thread starter Thread starter admin
  • Start date Start date

Estoc's Edge Change

  • YES - 33% for 48 hours

    Votes: 8 1.7%
  • YES - 20% for 7 days

    Votes: 45 9.5%
  • NO - Keep it as it is

    Votes: 184 38.7%
  • ALTERNATIVE - Give Vanished Paladin EB access to losers

    Votes: 239 50.2%

  • Total voters
    476
Leave edge the way it is, don't change it. It would be a good thing to let those that lose a war the eb to win some mith back though. Once again please don't change estoc edge!!
 
Absolutely no support! You want to give others an incentive to war I understand that but in taking away EE basically you are just causing another problem I have seen it mentioned here earlier to leave EE the way it is and just give the losers a lowered % of the EE and for a shorter duration. I would also be willing to have losers get a % of mith back due to mith and pots used during war I see this as getting more people to war than any of the options you listed.
 
Complete BS .. Good warriors put towers up to win wars EE evens out the lose nice work on another great update keep building that fan base ;)
 
How about leaving the estoc's edge the way it is but win or lose you get level 1and if you want to raise its level you have to win wars from there on. It would get more people to war and let the loser team do the eb so they have a chance to win a little of what they lost back let people keep edge when leave clam
 
cheezeplz said:
To fix the "giving losers a prize". Make it so that the edge can reach a maximum of 50% more plunder. Then for each victory add 5% to total bonus on edge and for each lost add 2% to total bonus. Gives incentive to war and gives incentive to win. You can adjust %'s to what number you want but you get the concept

Kaw_Admin please take a look at this idea by cheezplz. The flaw with your idea is it was taking away from the winner. This idea you reward the winner and encourage the loser to try again.
 
Kaw_admin here is a suggestion and you can keep the basic EE framework in place. Winners win 1 level of EE up to lvl 5 - same as it is now. Losers lose 1 level of EE but they cannot go below level 1. If you have no EE when you war and you lose then you get level 1 EE. Keep the timing the same - 2 weeks.
 
Pummellor said:
Kaw_admin here is a suggestion and you can keep the basic EE framework in place. Winners win 1 level of EE up to lvl 5 - same as it is now. Losers lose 1 level of EE but they cannot go below level 1. If you have no EE when you war and you lose then you get level 1 EE. Keep the timing the same - 2 weeks.


Support: this is a rather elegant solution. I like it.
 
Why always swinging from one extreme to another?

The suggestion was to incentivise players to war, and it has become there being no visible and obvious distinction between winners and losers.

Winners like to be seen winning, that's pretty basic right.
 
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