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XXIII_FIN_IIIXX said:Nice hte clanFilthy_Maggot said:XXIII_FIN_IIIXX said:Tbh idc. I just dont. Theres no such thing as new players anymore anyways. New alts maybe. They c the massive gap and freemium price to get anywhere and leave. Thats that. Good day to u too sir
Right there!
That statement right fricken there is why it is imperative that new players should be allowed to EE.
All of that negativity in this game and Indy wars is the only thing in this game, game play wise, not social, that allows this game to retain the few!
oxIIxo____Titan_God____oxIIxo said:Goodluck to the new players then lol. I'm not being negative I'm pointing out the truth that's all.
oxIIxo____Titan_God____oxIIxo said:Point blank in programming yes it can be fixed, I know that for a fact cause I was a programmer. I don't want to hear it can't be. Wanting and having is two different things but we had it before so I would like to see it again nothing wrong with that.
To progress a game doesn't mean you need to remove in order to add.
Hell system wars were the thing in the day lol no one even can do those anymore, why ... Removing crap instead of fixing again took place. The core of the game is being removed and replaced with revenue increased additions.
It's a company yes, needs to make money yes, but don't pull out the foundation on which it was built!
RedHotVixen_MaCHiNE said:@anasazi
lets take the word exploit out for a bit and look at facts
only one, yes ONE clan that is bothering to regularly war in clan wars, and that clan pretty much has all your hardcore ee warriors who all went to that clan, because it was the only clan putting out rosters.
ask yourselves why is no other wars doing wars day in day out like they used to? every single clan that has dominated last 4 seasons - where are they? why arent they warring?
The majority of players have chosen to turn their backs on clan wars - 4 seasons they had enough.
Indies arent perfect but my god they are fairest system we ever had
and look at it this way - kaw is trying to retain new players not put them off. Hey new player check out EE wars, except you cant take part for 24 months - cue new player deleting app. no new players = no future for kaw
cantonesecannonball said:If you make tower buildings make the most plunder then u will make the most money devs as fairies will change their build and spend more money then indi would be full of tower builds making war much better.
Very simple. Nerf steal plunder in primals. Why were there so many rosters with huge hansels? Because steals pay great and attacks lost relative value when they removed BFA plunder bonus. Minor tweaks could've made clan wars viable again but that was too much work for them to implement and test. The all indy 1/2 length season for 1 eq slot is a punt by the devs no matter which way you slice itFilthy_Maggot said:Until I see a valid reply on how to fix the matchups and how to prevent stacked rosters, all you are doing is what everyone else is. Just complaining.
Nighthawk_FPBO_1 said:RedHotVixen_MaCHiNE said:@anasazi
lets take the word exploit out for a bit and look at facts
only one, yes ONE clan that is bothering to regularly war in clan wars, and that clan pretty much has all your hardcore ee warriors who all went to that clan, because it was the only clan putting out rosters.
ask yourselves why is no other wars doing wars day in day out like they used to? every single clan that has dominated last 4 seasons - where are they? why arent they warring?
The majority of players have chosen to turn their backs on clan wars - 4 seasons they had enough.
Indies arent perfect but my god they are fairest system we ever had
and look at it this way - kaw is trying to retain new players not put them off. Hey new player check out EE wars, except you cant take part for 24 months - cue new player deleting app. no new players = no future for kaw
Yes this all true except one omission.
Towered buids r forced to play with eb builds or builds in transition. Sacfricing plunder for years for others now is not fair in any way. Also there is no real incentive or pressure for many drop ins to not exploit those that have done so.
Vlambo said:Very simple. Nerf steal plunder in primals. Why were there so many rosters with huge hansels? Because steals pay great and attacks lost relative value when they removed BFA plunder bonus. Minor tweaks could've made clan wars viable again but that was too much work for them to implement and test. The all indy 1/2 length season for 1 eq slot is a punt by the devs no matter which way you slice itFilthy_Maggot said:Until I see a valid reply on how to fix the matchups and how to prevent stacked rosters, all you are doing is what everyone else is. Just complaining.
Filthy_Maggot said:All fair in love and war.
Those towers got their dues and paid for themselves in past seasons. It is time their worth is made less relevant anyways.
cantonesecannonball said:If you make tower buildings make the most plunder then u will make the most money devs as fairies will change their build and spend more money then indi would be full of tower builds making war much better.
lIIl__Il_Anasazi_lI___IlII said:Filthy_Maggot said:All fair in love and war.
Those towers got their dues and paid for themselves in past seasons. It is time their worth is made less relevant anyways.
Lol! Towers are still very much relevant-it's those towers that you are going to ride to victory.
I'm just not sure I like sacrificing my plunder so that your lazy butt can have a free ride.
RedHotVixen_MaCHiNE said:...kaw is trying to retain new players not put them off. Hey new player check out EE wars, except you cant take part for 24 months - cue new player deleting app. no new players = no future for kaw
You obviously haven't done a primal war in a whileFilthy_Maggot said:Vlambo said:Very simple. Nerf steal plunder in primals. Why were there so many rosters with huge hansels? Because steals pay great and attacks lost relative value when they removed BFA plunder bonus. Minor tweaks could've made clan wars viable again but that was too much work for them to implement and test. The all indy 1/2 length season for 1 eq slot is a punt by the devs no matter which way you slice itFilthy_Maggot said:Until I see a valid reply on how to fix the matchups and how to prevent stacked rosters, all you are doing is what everyone else is. Just complaining.
... Ummm. Gold made from stealing is very low.. Generally all you use your spies for in EE is to scout and assassinate. Nurfing steals will not change anything in EE and that change will cause a riot from OSW clans.
Filthy_Maggot said:lIIl__Il_Anasazi_lI___IlII said:Filthy_Maggot said:All fair in love and war.
Those towers got their dues and paid for themselves in past seasons. It is time their worth is made less relevant anyways.
Lol! Towers are still very much relevant-it's those towers that you are going to ride to victory.
I'm just not sure I like sacrificing my plunder so that your lazy butt can have a free ride.
I will build towers for season 5.
Trust me. i do regular Indy towerless. I will go into this season with towers.
And did I say they was irrelevant? No. I just said they were less relevant. And I don't ride to victory in EE. I do my part.
But feel free to use me as your excuse for not building towers in season 5. Some people need an excuse to go along with their negative personally.![]()
I was being sarcastic. Its a good idea cause it will make devs money.Filthy_Maggot said:cantonesecannonball said:If you make tower buildings make the most plunder then u will make the most money devs as fairies will change their build and spend more money then indi would be full of tower builds making war much better.
I think this is a horrible idea. I see where you are coming from but I don't think you truly thought this idea out.
Here is the problem with this idea.
#1. It the philosophy of the game play, it makes no since. Towers do not make gold because the troops never leave the kingdom to collect gold from attacks and steals. In in the game play you still have to "pay" your troops. So they should cost your plunder. The other builds are self funding.
#2 This idea would completely kill PvP.
It would kill battle list hits.
It would kill 1v1
It would kill OSW's
It would kill EE.
The reason is because more players, actually, all players would go on a tower building frenzy to get these gold making buildings.
Attack power would go dramatically down
Defense would go dramatically up.
It would eventually make it impossible to hit anyone.
By making towers a plunder maker, it would tarnish the game.
By making towers the top plunder maker would kill the game. Pvp speaking.
Then all you would have is.... EBs. Because they would be the only thing you could successfully hit.