Guide to Crest Plate use

Discussion in 'Guides' started by Thrawn, May 5, 2017.

  1. This is a simple thread that documents how many crestplates are needed for each building level. Also included are simple math to calculate how much gold each crestplate is worth for each level. Since they were released with the Orisons of Glory pt 9 event, I hope this thread will help you plan how to use the set of plates you earn to your best advantage.

    This thread includes the following information:
    Building level, number of plates to build this level building, the amount of gold each plate is worth in upgrades, and the number of plates to reach this level building.

    UPDATE 2019-03-18: added in Fatesands plates and a description of artifacts and drops. Thank you to Radagast for keeping the initial data collection thread up to date, and to the numerous people who sent me info via PM.

    Lowlands Crest Plates


    Missing from this section is gold/plate, which may be added if deemed relevant. These buildings don’t offer much return.

    Tier 1: stable, barracks, workshop and Tier 2: forge, beastiary, war cathedral and Tier 3: war aviary, subterranean factory, summoning circle and Spy: guild: and Defense: defensive tower, lookout tower (spy)
    • level 1: 1 plate, total plates to this level: 1
    • level 2: 1 plate, total: 2
    • level 3: 1 plate, total: 3
    • level 4 (lookout tower only): 1 plate, total: 4
    • level 4 (guild only): 3 plates, total: 7
    Tier 4: cursed foundry, circle of elementals, titans lair and Spy stronghold of shadow and Defense: lookout fortress (spy)
    • level 1: 10 plates, total plates to this level: 10
    • level 2: 15 plates, total: 25
    • level 3: 20 plates, total: 45
    Misc: Defense: defensive fortress
    • level 1: 3 plates, total plates to this level: 3
    • level 2: 6 plates, total: 9
    • level 3: 20 plates, total: 29

    Highlands Crest Plates


    Note: lands you can build on lowlands and ALSO on highlands still require lowland plates and prices, even on the highland lands. These include:
    Subterranean factory, war aviary, summoning circle, cursed foundry, circle of elements, titans lair, defensive fortress, guild, stronghold of shadow, and lookout fortress.

    Tier 5: the hatchery, the colony, torture garden and Spy: volary and Defense: changeling watchtower (spy)
    • level 1: 10 plates, 1.25b/plate, total plates to this level: 10
    • level 2: 20 plates, 1.25b/plate, total: 30
    • level 3: 40 plates, 1.25b/plate, total: 70
    • level 4: 120 plates, 1.25b/plate, total: 190
    All above gold/plate values for spy buildings will be slightly lower (buildings are slightly more expensive), defense will be slightly higher (building is slightly cheaper).

    Misc: Defense: arboreal dungeon
    • level 1: 2 plates, 1.63b/plate, total plates to this level: 2
    • level 2: 7 plates, 1.46b/plate, total: 9
    • level 3: 35 plates, 1.36b/plate, total: 44
    • level 4: 115 plates, 1.24b/plate, total: 159

    Hoarfrost Crest Plates


    Military buildings: blood barracks, elven temple, rime fortress and Defense: red war citadel and descry fasthold (spy) and Spy: unkari ice tree
    • level 1: 4 plates, 5b/plate, total plates to this level: 4
    • level 2: 6 plates, 5b/plate, total: 10
    • level 3: 15 plates, 5b/plate, total: 25
    • level 4: 15 plates, 5b/plate, total: 40
    • level 5: 20 plates, 5b/plate, total: 60
    • level 6: 25 plates, 4b/plate, total: 85
    • level 7: 55 plates, 2.27b/plate, total: 140
    • level 8: 75 plates, 1.67b/plate, total: 215
    • level 9: 125 plates, 1.2b/plate, total: 340
    • level 10: 300 plates, 0.5b/plate, total: 640

    Abyss


    Military: selachian maw, kraken lair, sea nymph temple and Defense: undersea keep, beacon tower (spy) and Spy: cult of the abyssal eye
    • level 1: 5 plates, 8b/plate, total plates to this level: 5
    • level 2: 7 plates, 7.14/plate, total: 12
    • level 3: 15 plates, 6.67b/plate, total: 27
    • level 4: 15 plates, 6.67b/plate, total: 42
    • level 5: 40 plates, 6.25b/plate, total: 82
    • level 6: 40 plates, 6.25b/plate, total: 122
    • level 7: 85 plates, 5.29b/plate, total: 207
    • level 8: 125 plates, 3.6b/plate, total: 332
    • level 9: 375 plates, 2.4b/plate, total: 707
    • level 10: 500 plates, 1.8b/plate, total: 1207

    Osman Rai


    Military: empyrean lair, kraken lair, sea nymph temple and Defense: shackled storm, prizmai thaumalens (spy) and Spy: prizmai ashtarak
    • level 1: 1 plate, 30b/plate, total plates to this level: 1
    • level 2: 3 plates, 25b/plate, total: 4
    • level 3: 7 plates, 21.43b/plate, total: 11
    • level 4: 15 plates, 20b/plate, total: 26
    • level 5: 25 plates, 20b/plate, total: 51
    • level 6: 40 plates, 18.75b/plate, total: 91
    • level 7: 80 plates, 18.75b/plate, total: 171
    • level 8: 175 plates, 17.14b/plate, total: 346
    • level 9: 300 plates, 16.67b/plate, total: 646
    • level 10: 500 plates, 14b/plate, total: 1146
    • level 11: 550 plates, 13.64b/plate, total: 1696
    • level 12: 600 plates, 13.33b/plate, total: 2296
    • level 13: 700 plates, 12.14b/plate, total: 2996
    • level 14: 800 plates, 11.56b/plate, total: 3796
    • level 15: 900 plates, 11.11b/plate, total: 4696
    • level 16: 1000 plates, 10.75b/plate, total: 5696
    • level 17: 1100 plates, 10.23b/plate, total: 6796
    • level 18: 1200 plates, 10b/plate, total: 7996
    • level 19: 1500 plates, 8.67b/plate, total: 9496
    • level 20: 1750 plates, 8.29b/plate, total: 11246

    Deepmine


    Military: umbolumi cluster, brakmire village, khruta-kadh forgefortress and Defense: dwarvenmake fortalice, citadel of eyes (spy) and Spy: gobblyn ha’
    • level 1: 5 plates, 600b/plate, total plates to this level: 5
    • level 2: 15 plates, 600b/plate, total: 20
    • level 3: 30 plates, 600b/plate, total: 50
    • level 4: 50 plates, 720b/plate, total: 100
    • level 5: 100 plates, 540b/plate, total: 200
    • level 6: 200 plates, 360b/plate, total: 400
    • level 7: 250 plates, 360b/plate, total: 650
    • level 8: 500 plates, 220b/plate, total: 1150
    • level 9: 1000 plates, 137b/plate, total: 2150
    • level 10: 2000 plates, 82b/plate, total: 4150

    Fatesands


    Values for this section are approximate as of 2019-03-18, until Choccy updates the main guide :)

    Military: mahal of the sublime ones, watcher of the sands, obsidian kasarand and Defense: shelter of the stranger, aeon hatchling dragon hoarde (spy) and Spy: oasis of the green dancers
    • level 1: 6 plates, 4t/plate, total plates to this level: 6
    • level 2: 7 plates, 6.86t/plate, total: 13
    • level 3: 8 plates, 12t/plate, total: 21
    • level 4: 11 plates, 17.45t/plate, total: 32
    • level 5: 16 plates, 24t/plate, total: 48
    • level 6: 26 plates, 25.85t/plate, total: 74
    • level 7: 42 plates, 28t/plate, total: 116
    • level 8: 83 plates, 24.8t/plate, total: 199
    • level 9: N/A only bought with gold
    • level 10: N/A only bought with gold
    Upon release, the only way to get Fatesands crestplates is via random drops from certain EBs: nk, noth, goth, lotl, zta, and rotwb. Each one drops a different “artifact” that opens automatically upon dropping (must check nf to see the drop). The artifacts then drop Fatesands Crestplate Shards. 5 of these shards then automatically combine into one Fatesands Crestplate.
    Please contact me on this thread or via pm if you have additional information about drop frequency or quantity. The known drop amounts are listed below, in order of “most common, medium common, least common
    • Netherking: Ethereal Artifact:13, 25, 90
    • NotH: Hoarfrost Artifact: 12, 20, 70
    • GotH: Highlands Artifact: 10, 20, 60
    • LotL: Lowlands Artifact: ?, ?, 35
    • ZTA: Accursed Artifact: 5, 25, 50
    • HtE: Haunted Artfact: 3, ?, 35
    • RotWB: Depraved Artifact: 3, ?, ?
     
  2. 2018-04-24 Update


    This post is a follow-up to the OP that will give some advice/numbers/math on how best to recycle old tokens for pure gold. Most of us have loads of old tokens, and most of us would like to get something out of it. Most people know the build a building/tear it down farming method, but that’s tedious at low building levels (where you get the most gold), and doesn’t give much gold at higher building levels (which takes much less time to burn tokens, but yields MUCH less gold per token liquidated).

    Notes:
    • Deepmine buildings are ideally sold at level 4. This offers the highest possible return rate per token spent.
    • For Fatesands, it currently appears to be more beneficial to level buildings with tokens as much as possible before tearing down. The gold/token sell value consistently increases with level.

    UPDATE 2019-03-18: added in Fatesands plates and rough calculations (building costs in gold were approximated, so the decimals may be a bit off, but the general gist is correct).

    So, this thread will detail the following:
    • Amount of gold returned by tearing down a building at the listed level
    • Amount of gold returned PER TOKEN SPENT on the building
    • A percentage showing how much gold you’re getting back relative to the maximum possible amount (i.e. building/tearing down a lv1 building will be 100% of the max gold per token you can possibly get back)
    • The number of tokens it takes to build a building up to that level
    So to summarize, I’ll tell you how efficient it is to build/tear down a building. You can decide what efficiency level works for you. High efficiency gold gain = takes a long time; low efficiency gold gain = takes much less time (except for Fatesands).

    Note:
    Lowlands and highlands are not included here. Those buildings are not worth enough gold (IMHO) to farm any meaningful amount of gold from.

    Hoarfrost Crest Plates


    Military buildings: blood barracks, elven temple, rime fortress and Defense: red war citadel and descry fasthold (spy) and Spy: unkari ice tree
    • level 1: sells for: 4b, you earn: 1b/plate, 100% potential gold return rate, total plates to this level: 4
    • level 2: 10b, 1b/plate, 100%, total: 10
    • level 3: 25b, 1b/plate, 100%, total: 25
    • level 4: 40b, 1b/plate, 100%, total: 40
    • level 5: 60b, 1b/plate, 100%, total: 60
    • level 6: 80b, 0.941b/plate, 94.1%, total: 85
    • level 7: 105b, 0.75b/plate, 75%, total: 140
    • level 8: 130b, 0.604b/plate, 60.4%, total: 215
    • level 9: 160b, 0.471b/plate, 47.1%, total: 340
    • level 10: 190b, 0.287b/plate, 28.7%, total: 640

    Abyss


    Military: selachian maw, kraken lair, sea nymph temple and Defense: undersea keep, beacon tower (spy) and Spy: cult of the abyssal eye
    • level 1: sells for: 8b, you earn: 1.6b/plate, 100% potential gold return rate, total plates to this level: 5
    • level 2: 18b, 1.5/plate, 93.8%, total: 12
    • level 3: 38b, 1.41b/plate, 88.0%, total: 27
    • level 4: 58b, 1.38b/plate, 86.3%, total: 42
    • level 5: 108b, 1.32b/plate, 82.3%, total: 82
    • level 6: 158b, 1.29b/plate, 80.9%, total: 122
    • level 7: 248b, 1.20b/plate, 74.9%, total: 207
    • level 8: 338b, 1.02b/plate, 63.6%, total: 332
    • level 9: 518b, 0.733b/plate, 45.8%, total: 707
    • level 10: 698b, 0.578b/plate, 36.1%, total: 1207

    Osman Rai


    Military: empyrean lair, kraken lair, sea nymph temple and Defense: shackled storm, prizmai thaumalens (spy) and Spy: prizmai ashtarak
    • level 1: sells for: 6b, you earn: 6b/plate, 100% potential gold return rate, total plates to this level: 1
    • level 2: 21b, 5.25b/plate, 87.5%, total: 4
    • level 3: 51b, 4.63b/plate, 77.3%, total: 11
    • level 4: 111b, 4.27b/plate, 71.1%, total: 26
    • level 5: 211b, 4.14b/plate, 68.9%, total: 51
    • level 6: 361b, 3.97b/plate, 66.1%, total: 91
    • level 7: 661b, 3.86b/plate, 64.4%, total: 171
    • level 8: 1.261b, 3.64b/plate, 60.7%, total: 346
    • level 9: 2,261b, 3.5b/plate, 58.3%, total: 646
    • level 10: 3,661b, 3.19b/plate, 53.2%, total: 1146
    • level 11: 5,161b, 3.04b/plate, 50.7%, total: 1696
    • level 12: 6,671b, 2.91b/plate, 48.4%, total: 2296
    • level 13: 8,461b, 2.82b/plate, 47.1%, total: 2996
    • level 14: 10,311b, 2.72b/plate, 45.3%, total: 3796
    • level 15: 12,311b, 2.62b/plate, 43.7% total: 4696
    • level 16: 14,461b, 2.54b/plate, 42.3%, total: 5696
    • level 17: 16,711b, 2.46b/plate, 41.0%, total: 6796
    • level 18: 19,111, 2.39b/plate, 39.8%, total: 7996
    • level 19: 21,711b, 2.29b/plate, 38.1%, total: 9496
    • level 20: 24,611b, 2.19b/plate, 36.4%, total: 11246

    Deepmine


    Military: umbolumi cluster, brakmire village, khurta-kadh forgefortress and Defense: dwarvenmake fortalice, citadel of eyes (spy) and Spy: gobblyn ha’
    • level 1: sells for: 600b, you earn: 120b/plate, 100% potential return rate, total plates to this level: 5
    • level 2: 2,400b, 120b/plate, 100% total: 20
    • level 3: 6,000b, 120b/plate, 100%, total: 50
    • level 4: 13,200b, 132b/plate, 110%, total: 100
    • level 5: 24,000b, 120b/plate, 100%, total: 200
    • level 6: 38,400b, 96b/plate, 80%, total: 400
    • level 7: 56,400b, 86.77b/plate, 72.31%, total: 650
    • level 8: 78,400b, 68.17b/plate, 56.81%, total: 1150
    • level 9: 105,800b, 49.21b/plate, 41.01%, total: 2150
    • level 10: 138,600b, 33.40b/plate, 27.83%, total: 4150

    Fatesands


    Note: right now, Fatesands follows the opposite trend compared to all the other lands. It is better and worth more to build high level buildings (lv8) with plates before selling.
    Military: mahal of the sublime ones, watcher of the sands, obsidian kasarand and Defense: shelter of the stranger, aeon hatchling dragon hoarde (spy) and Spy: oasis of the green dancers
    • level 1: sells for: 4.8t, you earn: 0.8t/plate, 100% potential return rate, total plates to this level: 6
    • level 2: 14.4t, 1.11t/plate, 138% total: 13
    • level 3: 33.6t, 1.6t/plate, 200%, total: 21
    • level 4: 72t, 2.25t/plate, 281%, total: 32
    • level 5: 148.8t, 3.1t/plate, 388%, total: 48
    • level 6: 283.2t, 3.83t/plate, 478%, total: 74
    • level 7: 518.4t, 4.47t/plate, 559%, total: 116
    • level 8: 930t, 4.67t/plate, 584%, total: 199
    • level 9: N/A only bought with gold
    • level 10: N/A only bought with gold
     
  3. Thsnk you! This was much needed to plan out what is best worth to spend them on :)
     
  4. Yeah, I'm bummed but not surprised about the diminishing returns at higher levels. Over 4x more efficient to build lv1 in abyss compared to getting a lv10.
     
  5. I love u! been waiting for this in forums
     
  6. Good to see. Wanted to test for myself, but to much effort. Thanks!
     
  7. Yeah zorkay, that's how I felt about lowlands. I'll add them at some point to make it complete, but I thought this was shorter and sweeter.
     
  8. Further reflections, which I think are correct:
     
  9. Hey, thats pretty good
     
  10. Quality thread!! Kudos
     
  11. You have no idea how much I appreciate this advice. Thank you!
     
  12. Very interesting. Thx
     
  13. I noticed the HF part myseld, but I didn't get the chance to test all of them, thanks for this. This is an important guide and I think everyone who isn't ll-Abyss bc should read it.
     
  14. I wish we could convert them
     
  15. Good thread!
    This helps, thanks!
     
  16. Az, I think it might be just as useful for bc. 1200 abyss crestplates can be worth almost 2t in usable gold, which can be put toward other buildings. 1800 (higher reward) is almost 3t, etc. A pain to convert? Yeah. But that's a fair amount of gold in addition to regular sb rewards.
     
  17. I would wait on doing that untill the new lands are revealed/released, the devs have been hinting at possibly adding more lands to te existing sets, so let's wait with using the crests untill we know that for sure I'd say :3
     
  18. Definitely, but a lot of the bc people were complaining about being left out. Turn out they're only really missing out on a small percent. It'd make more sense to save them up for a while, I just like looking at numbers ahead of time.
     
  19. BC are complaining on being left out? Is everyone on this game 5? The plates are obviously there to help close the gap.
     
  20. It has already been stated multiple times that these would be implemented for that exact reason, but people always find a reason to complain no matter what