- Bounty Hunter - v2.0 [Reworked] (1v1 EE Wars)

Because I got too busy to update this thread.
Hopefully I get some time soon, as I'm getting bored as ass of these EE wars... Want to just OSW so bad but know I need the equip.
:(
 
Ah ok

If be better spending half the xtals for decent eb equip.if you really wanted to get equip as fast as you can.but I guess a pile of mith helps ;-)
 
I completely support. The PvE in KaW is ridiculous. Yes I do participate in them. But I also spend time hitting battle list. Wanting some returned hits. This would be an effective way to improve the PvP and maybe filter out PvE?
 
Support!!!

1-suggest 40% reward bonus for return hits as target might be asleep (atacker is always awake).
2-Suggest target receives a "wanted" style intel from their spies so they know there is a bounty on their head.
3-Suggest 1 hour or 24 hourduration with reward bias to longer time as its much riskier
 
Support

This has probably been said before but some kind of achievement would be nice like for continual successful bounties

Also if you want to implement the consecutive successful bounties ending streak I guess I'll call it have a leader board saying who currently has the most successful so a player knows if they have hit the jackpot/are gunna get farmer lol

Also some time before the bounty is initiated (wait time?) maybe some kind of pop up to see consecutive successful bounties on your new bounty, if this was implemented the pop up wouldn't be able to show the name just consecutive successful bounties and other stats until the bounty starts and then show a name to farm
 
Page 4, post 39 of the latest KaW_Admin thread, regarding gameplay changes.

You can read exactly what KaW_Admin thinks of this idea. It sounded good too, it came off like they were looking towards doing something like this, at a later date.

I'll be quoting it into the OP shortly.

Thanks everyone for your support, this is the first big step this idea has taken.


Anarchy.
 
kaw_admin said:
IIILRll-Ic3_Co1d_Ki11a-lILRlll said:
Whilst your on what are your thoughts on the 1v1 bounty hunter system in the future? I know for now your perfecting the ee system and focusing on team warring but I'm interested into what you think about it in the future ;-)

1. We want to create system that is as accessible as possible.
2. We know players want to participate in Player vs Player events.
3. We know the current Estoc Trials require a high level of commitment, organization and cost, which is stopping players from participating.

As we move forward, we will explore ways of addressing all 3 of the above points.
 
I would like to see the option of a real bounty. Ie; you are given a target from another player to attack, and can choose to accept/decline. basically the same as contracts, but with added bonus. I don't know, just spit balling ideas.
 
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