- Bounty Hunter - v2.0 [Reworked] (1v1 EE Wars)

Discussion in 'Ideas + Feature Requests' started by W32SQLE_Anarchy, Mar 10, 2013.

  1. I have been thinking of this "bounty hunting" for a long time, but my idea was a bit different.

    First you have to sign up to have your name listed on BOUNTY LIST.
    You can only attack another player on the same bounty list, when you are on bounty mode you are invunerable to outside hit. The winner will be the one with most plunder during some duration of time let's say 2 hours. There will be several bounty list depend on your choice and requirement.
    i will suggest bronze level, silver level, gold level, platinum level, and diamond level. Bronze level duration is 2 hours and no xtal allowed.
    Whereas diamond level could be 24 hrs and 6 xtal allowed
    You can do eb and not leaving your clan while in BOunty hunter mode.
    You can play selfpin or high troops as your strategy and always work together with other player to take down the highest plunderer to pin position and let see who can make the most plunder. If 2 player has the same most plunder then the winner will be determined thru most action
     
  2. I like the idea, but I dislike kaw hit system in the fact that you only drain your bar and not do anything.


    It's simply draining your bar and getting currency
     
  3. Support

    iChaos
     
  4. Wow i was still Clumsy_Titan back then... Please edit number-54 from Clumsy_Titan to -OW_RelentlessClumsyDragon_WN- please ;)
     
  5. Support. This is a great idea since I never have enough time for a whole war, and tbh PvP is much more fun than PvE. 
     
  6. Support. Great idea here, n id play tomorrow if offered!

    May I suggest being able to place a bounty on a player to put them on the bounty list, or being able to pay gold to increase the payout for a bounty.
     
  7. Support, i think its a really interesting idea. The reward you are thinking of (10mith.), despite me longing to have them, i don't think will be supported by devs as it reduces game income
     
  8. Bump - send this to the devs
     
  9. SUPPORT
    SUPPORT
    SUPPORT
    SUPPORT
     
  10. This is probably the best idea ever created in KAW in the past few months. Devs if you don't pick up on this then you missed out!!! 110% SUPPORT ALL THE WAY!
     
  11. Supported 100%.

    Now, i don't know if someone has already mentioned this or not, but what if there was something credited for succesfully completing a "bounty".

    Such as, say a person(s) was to complete a bounty in "reward time" rather than before "time limit".

    You'll be given 6 hours to complete x amount of atks/asns/scts/stls. But if you complete in less than 1-2-3 hours, then you get to remove your next wait period by x amount of hours.

    Or, if you do this in less than 1-2-3 hours, then your allowed to move straight to the next bounty.

    Lets not forget about the losing player(s), lets say if (__) was to lose a bounty, then reward them with an extra advantage, such as an extra hour, or a slight bonus to atk/spy power for first 10 minutes or so.

    Just my thoughts. Criticize away.