ASW Announcement

Just popped back on to check if the devs replied at all to the player outrage. Imagine my shock to see they just don't give a 💩. Good luck to those keeping any hope that this game is officially on it's way into the trashbin.
 
It makes me extremely upset that they really don't give a **** the ASW IS LIKE THE SUPER BOWL FOR US OR THE WORLD CUP OR WORLD SERIES how you going to cancel it? Dessert must really hate money or they are a bunch of Morons either way they are killing what used to be best game. THANKS DEVS FOR NOTTA
 
I can see why.. This year it was going to be a competition of who unbanks more after round 1. Last year it was only 1-2 that did it, but this time around the number would have been much higher and the community outrage in that case would have been insane so they chose to scrap it all together. (You can’t block half the ally market for 3 days so please don’t suggest that dumb idea) I find it amusing to see people rage quitting over ASW as there’s very good chance that your war would be fated on match up due to the outdated algorithm.. So surely ASW can’t be the only reason you were playing kaw? If it was, then you’re a fool as simple as that. I haven’t seen half the people who are getting mad in wc and forums in EE. So if regular EE isn’t fun or worth your time, Why is scrapping of ASW that much of a big deal?😂
 
So this really all comes down to the devs wanting the money without putting in the work!
Yup because they know that the same core group will continue spending $ on this game regardless of what they do. They already have their money-making formula. They couldn’t be bothered to give two flying F’s about anything else. This is definitely endgame content. Albeit not the endgame players would’ve wanted. Oh, how fitting….
 
Sadly Kalthrac I agree with all you wrote. With the cross platform event with single city versus kaw .The same thing happened with the did pimd versus Kingdoms of heckfire versus kaw. With the intention to migrate players from pimd and kaw and get them to prefer playing heckfire and quit their former ata game . It happened as well . So I think it's going to be soon the nail in the coffin for kaw.
 
Sadly Kalthrac I agree with all you wrote. With the cross platform event with single city versus kaw .The same thing happened with the did pimd versus Kingdoms of heckfire versus kaw. With the intention to migrate players from pimd and kaw and get them to prefer playing heckfire and quit their former ata game . It happened as well . So I think it's going to be soon the nail in the coffin for kaw.

Devs learn nothing from past mistakes and ignore feedback, now they flash a brand new game and we should be opening our wallets like the other times they tried the same thing? Yeah I used to chuckle at the "game is dying" talk but not now after years of the same garbage... Not long until the forced migration into creepy RP land!
 
I can see why.. This year it was going to be a competition of who unbanks more after round 1. Last year it was only 1-2 that did it, but this time around the number would have been much higher and the community outrage in that case would have been insane so they chose to scrap it all together. (You can’t block half the ally market for 3 days so please don’t suggest that dumb idea) I find it amusing to see people rage quitting over ASW as there’s very good chance that your war would be fated on match up due to the outdated algorithm.. So surely ASW can’t be the only reason you were playing kaw? If it was, then you’re a fool as simple as that. I haven’t seen half the people who are getting mad in wc and forums in EE. So if regular EE isn’t fun or worth your time, Why is scrapping of ASW that much of a big deal?😂

It was something more intersting to look forward to, and if you're too much of a spending tool to care about the gameplay then just shut up. EE has had the same problems forever but they put in bare minimum and fix some stuff. Canceling ASW is a loud and clear message that they do not care about the player feedback and only chase money. I know it's a business, I know people choose to play, I know you will sit there feeling superior in your cloud of ignorance... You are missing the part where this is not a sudden rage quit (lmao) it has been a problem for years that they finally admitted they won't fix. You keep waiting for that gifting tho, I hear it's coming soon.
 
I understand the ASW makes you devs have to work. But this is a war game. And you took away the war everyone that does wars and people who only the seasonal wars wait for?
Better yet is how secure should we feel about this game if you can't fix a problem in your war system? Because I remember these wars on weekends and you changed them to weekdays so you could make sure wars went smoother. Never worked.
So now it's easier to give up and let the war aspect of the game die off rather than work on it.....
 
I understand the ASW makes you devs have to work. But this is a war game. And you took away the war everyone that does wars and people who only the seasonal wars wait for?
Better yet is how secure should we feel about this game if you can't fix a problem in your war system? Because I remember these wars on weekends and you changed them to weekdays so you could make sure wars went smoother. Never worked.
So now it's easier to give up and let the war aspect of the game die off rather than work on it.....

Are you questioning ATA's security? How foolish. Everyone knows that they have the best cyber security in the world, and they've never have a breach before.

🌝
 


Greetings Warriors

[ATA]Will here. Today, I’m sad to announce that All Star Wars (ASW) will not be returning for 2022. The team has given this a lot of thought and discussion, and we think it’s the right decision for the game. I’ll give a quick overview as to why, and then go into more details below.

The Short Version


  • ASW has suffered from technical issues since its inception - we’ve invested a significant amount of time trying to root it out but despite several rounds of improvements, it still doesn’t provide a reliable gameplay experience

  • There’s a high chance that any participant in ASW will run into significant gameplay issues with lag, matchmaking or scheduling

  • As ASW continues to create significant player disappointment, it in turn creates an all-consuming deluge of support requests that make it very difficult for us to provide quality support and community engagement

  • Through surveys, ticket feedback, and the forums we’ve monitored what the community cares about most - and what we’ve identified is that ASW creates more upset than joy and it only really gets mentioned when it breaks

  • At this stage, we don’t want to promise anything we can’t deliver, and fixing ASW continues to prove an incredibly complex issue with no clear ultimate fix

  • For the short to medium term future, we think the team’s resources will be better spent on some of our upcoming projects that we know we can really deliver a great experience on much sooner

The Details



When ASW was first created, it was in the spirit of move-fast-and-break-things! This was a time of rapid experimentation where we made really cool stuff without focusing on reusability or ease of maintenance. This resulted in updates that are super exciting but require a lot of manual setup and intervention from our engineers. At the time this made perfect sense, and allowed us to more easily generate awesome mechanics for players to enjoy, while helping us identify what players were after most.

However, as with ASW, this means we now have various events and mechanics that players really love, but we’ve never quite been able to get to work consistently and smoothly. Over time, these things can begin to destabilize more, even performing worse than they had originally. The many issues we mentioned above regarding lag, matchmaking, scheduling and balance issues are prime examples of this cascade and have ultimately led to negative player experiences.

It’s not to say we haven’t tried tackling it. Countless hours of work have been put into creating reliable and sustainable methods for events like ASW, but it is just not something we have been able to crack. Some of the work we’ve done over the years includes testing out various types of wars back in the day, upgrades to our servers and architecture, and even moving ASW to run during the week, so we could have more engineers readily on standby should any issues occur, but it hasn’t lead to any significant gains in the realm of ASW issues.

As we move ahead, we want to ensure new pieces we roll out are reliable and sustainable, so we can provide the best experience possible for loyal players. This means more incremental testing, instead of dropping significant changes and letting players deal with the consequences.

This year and last year’s surveys were really helpful in casting light on what folks want to see most for the future of KaW. Thank you to all that completed them as the results confirmed for us that ASW was not the most important factor for the majority of players and assisted in our decision making. The information collected in surveys has already helped us identify ways to make tweaks for the better of players.

We know there will be more than a few people who really do love ASW and will be sad it's not coming this year, and we truly are sorry we couldn’t make it work for this year.

We realize that for some folks, what ASW really represented was an opportunity to show the community what they were made of and earn bragging rights. We want you to know that we are investigating alternate formats and mechanics that will help to fill that gap, so there will be no mistaking who is the most formidable.

Thanks for taking the time to give this a read.
- [ATA] Will and the Dev Team


I felt like the last 2 years Kaw Team has wanted to kill this game and move on but hasn’t been able to do to revenue generator. So the best way is to keep making it worse until people just quit.
Well done goal achieved - don’t close game because people can sue for time and money lost- just force them out.

nice way to end it. 🤙🏼
 
The war game without a community war for all to enjoy. We grow our kingdoms to participate for this event each year.
Maybe concentrate on a game that works rather than releasing new titles like car racing.
I do get people moan about the match ups but mainly these are sore losers.
Why not run it but you cannot feedback on the faults. People should just enjoy the ride the faults make it fun and there are always tactical advantages in any war.
Really gutted tbh I don’t war that much any more as the fun has gone because of all the moaners.
Such a shame ATA you are killing off your best title and no matter how much more rewards you give to play your other games. It will not make people play them
 

What you need to know...


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#BringBackASW

 
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