[title2]World leaders - PBP[/title2] Disclaimer - This game is run by the game master, yours truly. I have the final say and will draw my rulings from - viewtopic.php?f=12&t=167359 Story In the year 2015, all the nations of the world agreed to a resolution that would do away with all weapons. Down to every last pistol, to every last tank. NATO, and the EU disbanded. They were no longer needed. World peace was achieved. Was. A year later, a terrorist group, calling themselves the Shuda, smithed their own guns and launched attacks on all nations of the world. This act shook the resolution to it's core. Many nations began to pull out. Including world powers such as Canada and North Korea. The only treaties and agreement that would remain in place is the ones made without the intervention of the UN. (The Geneva convention is mutually agreed to stay in place.) Some nations have begun to rearm themselves. Either to conquer the world or defend from foreign powers. In doing this, they sparked paronia out of their neighbors, starting an arms race. Game start The game will begin after three countries have given an acceptance speech for becoming the next leader of the country (Of your choosing.) and a history of how you came to power. In this speech, you can outline your goals, how your foreign policy will be and your starting bonus. After that, you must tackle the world as a leader. Will you be a peaceful ruler? Or tyrant? Only you know. Examples of starting bonus: (Must be specific.) Naval - Best destroyers, Carriers, ETC. Army - Special forces, Tanks, Infantry, engineers, snipers, ETC. Air force - Fighters, bombers, ETC> Scientific/Cultural/Any addition that would benefit your country. NPC/Random events These countries are NPCs. They are controlled by the Game Masters. North Korea Iran Chile Pakistan Estonia Russia Random events: Weather, NPC countries, terrorist organizations can and will do anything. They are controlled by the GM.