Air vs. Water: Clash of the Elements
Since the dawn of creation, Air and Water have fought for dominion over the land.
Wind and waves have clashed for centuries, but now these two elemental forces have concentrated their energy to take on new terrestrial forms—as warring bodies of flesh and steel.
Who will triumph: cool and agile Air or swift and mercurial Water?
Welcome to...

As you participate in this eight week long series of wars you'll earn valuable Element Medallions which will earn you special war only equipment that will be awarded at the end of the season.
Estoc's Edge - This will be given out as normal. +1 level for winning, and -1 level for losing.

Element Medallions - Instead of Rancor Level which was used in previous seasons, you'll now earn Element Medallions through warring. You'll earn 2 Element Medallions for winning Primal and Round wars, and 1 Element Medallion for winning an Individual War. You will not lose Element Medallions for a loss during wars.

Based on the number of Element Medallions you have at the end of the season you'll be eligible for equipment rewards as follows:

In addition to the above rewards, the top warriors will receive bonus rewards as follows:
Element Force Level - This is an achievement given out to players at the conclusion of the season. The more Element Medallions you have, the higher the level. This is a new achievement for Season 4 only.

Aerial Helm
(Enchantable up to +15)
+0: 1,584,000 Atk, 3,168,000 Def, 372,240 Spy Atk, 744,480 Spy Def
+5: 1,994,736 Atk, 3,783,072 Def, 621,623 Spy Atk, 1,449,646 Spy Def
+10: 2,300,400 Atk, 4,240,800 Def, 807,210 Spy Atk, 1,974,420 Spy Def
+15: 2,539,200 Atk, 4,598,400 Def, 952,200 Spy Atk, 2,384,400 Spy Def

Avian Boots
(Enchantable up to +15)
+0: 2,060,400 Atk, 2,097,600 Def, 792,000 Spy Atk, 1,584,000 Spy Def
+5: 2,529,573 Atk, 2,609,472 Def, 1,104,503 Spy Atk, 2,209,005 Spy Def
+10: 2,878,725 Atk, 2,990,400 Def, 1,337,063 Spy Atk, 2,674,125 Spy Def
+15: 3,151,500 Atk, 3,288,000 Def, 1,518,750 Spy Atk, 3,037,500 Spy Def

Pneumatic Pauldrons
(Enchantable up to +15)
+0: 13,896,000 Atk, 7,860,000 Def, 10,080,000 Spy Atk, 5,784,000 Spy Def
+5: 17,063,595 Atk, 9,240,300 Def, 12,482,625 Spy Atk, 7,473,255 Spy Def
+10: 19,420,875 Atk, 10,267,500 Def, 14,270,625 Spy Atk, 8,730,375 Spy Def
+15: 21,262,500 Atk, 11,070,000 Def, 15,667,500 Spy Atk, 9,712,500 Spy Def

Oceanic Greaves
(Enchantable up to +15)
+0: 8,272,000 Atk, 17,864,000 Def, 8,712,000 Spy Atk, 17,424,000 Spy Def
+5: 9,709,920 Atk, 20,688,240 Def, 9,960,720 Spy Atk, 19,405,440 Spy Def
+10: 10,780,000 Atk, 22,790,000 Def, 10,890,000 Spy Atk, 20,880,000 Spy Def
+15: 11,616,000 Atk, 24,432,000 Def, 11,616,000 Spy Atk, 22,032,000 Spy Def
Banner 1
(Not enchantable)
2% Atk, 1% Def, 1% Spy Atk, 0.5% Spy Def

Banner 2
(Not enchantable)
3% Atk, 1.5% Def, 1.5% Spy Atk, 0.75% Spy Def

Banner 3
(Not enchantable)
4% Atk, 2% Def, 2% Spy Atk, 1% Spy Def
The schedule for Season 4 is currently a mix of Primal, Round, and Individual Wars and is as follows. Note that we will be evaluating turnout during the Season and will make adjustments to the war distribution as needed.

These times are in Pacific Daylight Time. You can always find the times of wars in your timezone by checking the war schedule in the app.
Hey everyone, now that the first two weeks are almost over, we've completed our initial evaluation of the current war structure. At this time we won't be changing the war times, or distribution.
We will however be making the following changes:
Update 9/18/2014
The individual wars taking place at the following times will now be using 50 player roster sizes:
9/19 @ 3PM PDT
9/21 @ 9PM PDT
9/23 @ 6AM PDT
9/25 @ 12PM PDT
9/27 @ 6PM PDT
9/29 @ 9AM PDT
10/1 @ 3PM PDT
Update 10/10/2014
Starting with the first war on Monday morning we're going to be increasing Element Medallion drops to 6 in Round and Primal, and 4 in Individual wars. This will be the last increase before the entire season ends on October 26th.
Update 10/27/2014[/b]
The final leaderboard results have been announced. To be in the top 100 you'll need at least 172 medallions, and to be in the top 500 you'll need at least 100 medallions.
Congratulations to all of our hard working warriors. We'll get your rewards out to you shortly.
Since the dawn of creation, Air and Water have fought for dominion over the land.
Wind and waves have clashed for centuries, but now these two elemental forces have concentrated their energy to take on new terrestrial forms—as warring bodies of flesh and steel.
Who will triumph: cool and agile Air or swift and mercurial Water?
Welcome to...

As you participate in this eight week long series of wars you'll earn valuable Element Medallions which will earn you special war only equipment that will be awarded at the end of the season.
Rewards
Estoc's Edge - This will be given out as normal. +1 level for winning, and -1 level for losing.

Element Medallions - Instead of Rancor Level which was used in previous seasons, you'll now earn Element Medallions through warring. You'll earn 2 Element Medallions for winning Primal and Round wars, and 1 Element Medallion for winning an Individual War. You will not lose Element Medallions for a loss during wars.

Based on the number of Element Medallions you have at the end of the season you'll be eligible for equipment rewards as follows:

In addition to the above rewards, the top warriors will receive bonus rewards as follows:
Top 500 players based on Element Medallions
Helmet (+5), Boots (+5), Shoulders (+5), Legs (+5), Banner 1
Top 100 players based on Element Medallions
Helmet (+10), Boots (+10), Shoulders (+10), Legs (+10), Banner 2
Top 10 players based on Element Medallions
Helmet (+15), Boots (+15), Shoulders (+15), Legs (+15), Banner 3
Helmet (+5), Boots (+5), Shoulders (+5), Legs (+5), Banner 1
Top 100 players based on Element Medallions
Helmet (+10), Boots (+10), Shoulders (+10), Legs (+10), Banner 2
Top 10 players based on Element Medallions
Helmet (+15), Boots (+15), Shoulders (+15), Legs (+15), Banner 3
Element Force Level - This is an achievement given out to players at the conclusion of the season. The more Element Medallions you have, the higher the level. This is a new achievement for Season 4 only.
Reward Details

Aerial Helm
(Enchantable up to +15)
+0: 1,584,000 Atk, 3,168,000 Def, 372,240 Spy Atk, 744,480 Spy Def
+5: 1,994,736 Atk, 3,783,072 Def, 621,623 Spy Atk, 1,449,646 Spy Def
+10: 2,300,400 Atk, 4,240,800 Def, 807,210 Spy Atk, 1,974,420 Spy Def
+15: 2,539,200 Atk, 4,598,400 Def, 952,200 Spy Atk, 2,384,400 Spy Def

Avian Boots
(Enchantable up to +15)
+0: 2,060,400 Atk, 2,097,600 Def, 792,000 Spy Atk, 1,584,000 Spy Def
+5: 2,529,573 Atk, 2,609,472 Def, 1,104,503 Spy Atk, 2,209,005 Spy Def
+10: 2,878,725 Atk, 2,990,400 Def, 1,337,063 Spy Atk, 2,674,125 Spy Def
+15: 3,151,500 Atk, 3,288,000 Def, 1,518,750 Spy Atk, 3,037,500 Spy Def

Pneumatic Pauldrons
(Enchantable up to +15)
+0: 13,896,000 Atk, 7,860,000 Def, 10,080,000 Spy Atk, 5,784,000 Spy Def
+5: 17,063,595 Atk, 9,240,300 Def, 12,482,625 Spy Atk, 7,473,255 Spy Def
+10: 19,420,875 Atk, 10,267,500 Def, 14,270,625 Spy Atk, 8,730,375 Spy Def
+15: 21,262,500 Atk, 11,070,000 Def, 15,667,500 Spy Atk, 9,712,500 Spy Def

Oceanic Greaves
(Enchantable up to +15)
+0: 8,272,000 Atk, 17,864,000 Def, 8,712,000 Spy Atk, 17,424,000 Spy Def
+5: 9,709,920 Atk, 20,688,240 Def, 9,960,720 Spy Atk, 19,405,440 Spy Def
+10: 10,780,000 Atk, 22,790,000 Def, 10,890,000 Spy Atk, 20,880,000 Spy Def
+15: 11,616,000 Atk, 24,432,000 Def, 11,616,000 Spy Atk, 22,032,000 Spy Def
Banner 1
(Not enchantable)
2% Atk, 1% Def, 1% Spy Atk, 0.5% Spy Def

Banner 2
(Not enchantable)
3% Atk, 1.5% Def, 1.5% Spy Atk, 0.75% Spy Def

Banner 3
(Not enchantable)
4% Atk, 2% Def, 2% Spy Atk, 1% Spy Def
War Schedule
The schedule for Season 4 is currently a mix of Primal, Round, and Individual Wars and is as follows. Note that we will be evaluating turnout during the Season and will make adjustments to the war distribution as needed.

These times are in Pacific Daylight Time. You can always find the times of wars in your timezone by checking the war schedule in the app.
War Details
Primal - Classic
Duration: 60 Minutes
Type; Classic
KO: 10 Minutes
Roster Size: 20
Hit Restrictions: OFF
BFA: OFF
BFE: OFF
Ally Hire*: WAR ONLY
Primal - Advantage
Duration: 60 Minutes
Type; Advantage
KO: 7-13 Minutes
Roster Size: 20
Hit Restrictions: OFF
BFA: OFF
BFE: OFF
Ally Hire*: WAR ONLY
Primal - Random
Duration: 60 Minutes
Type; Random
KO: 5-10 Minutes
Roster Size: 20
Hit Restrictions: OFF
BFA: OFF
BFE: OFF
Ally Hire*: WAR ONLY
Individual - Classic
Duration: 60 Minutes
Type; Classic
KO: 10 Minutes
Roster Size: 20
Hit Restrictions: OFF
BFA: ON
BFE: ON
Ally Hire*: WAR ONLY
Individual - Advantage
Duration: 60 Minutes
Type; Advantage
KO: 7-13 Minutes
Roster Size: 20
Hit Restrictions: OFF
BFA: ON
BFE: ON
Ally Hire*: WAR ONLY
Individual - Random
Duration: 60 Minutes
Type; Random
KO: 5-10 Minutes
Roster Size: 20
Hit Restrictions: OFF
BFA: ON
BFE: ON
Ally Hire*: WAR ONLY
Round - Classic
Duration: 60 Minutes
Type; Classic
KO: 10 Minutes
Roster Size: 20
Hit Restrictions: ON
BFA: ON
BFE: ON
Ally Hire*: WAR ONLY
Round - Advantage
Duration: 60 Minutes
Type; Advantage
KO: 7-13 Minutes
Roster Size: 20
Hit Restrictions: ON
BFA: ON
BFE: ON
Ally Hire*: WAR ONLY
Round - Random
Duration: 60 Minutes
Type; Random
KO: 5-10 Minutes
Roster Size: 20
Hit Restrictions: ON
BFA: ON
BFE: ON
Ally Hire*: WAR ONLY
Duration: 60 Minutes
Type; Classic
KO: 10 Minutes
Roster Size: 20
Hit Restrictions: OFF
BFA: OFF
BFE: OFF
Ally Hire*: WAR ONLY
Primal - Advantage
Duration: 60 Minutes
Type; Advantage
KO: 7-13 Minutes
Roster Size: 20
Hit Restrictions: OFF
BFA: OFF
BFE: OFF
Ally Hire*: WAR ONLY
Primal - Random
Duration: 60 Minutes
Type; Random
KO: 5-10 Minutes
Roster Size: 20
Hit Restrictions: OFF
BFA: OFF
BFE: OFF
Ally Hire*: WAR ONLY
Individual - Classic
Duration: 60 Minutes
Type; Classic
KO: 10 Minutes
Roster Size: 20
Hit Restrictions: OFF
BFA: ON
BFE: ON
Ally Hire*: WAR ONLY
Individual - Advantage
Duration: 60 Minutes
Type; Advantage
KO: 7-13 Minutes
Roster Size: 20
Hit Restrictions: OFF
BFA: ON
BFE: ON
Ally Hire*: WAR ONLY
Individual - Random
Duration: 60 Minutes
Type; Random
KO: 5-10 Minutes
Roster Size: 20
Hit Restrictions: OFF
BFA: ON
BFE: ON
Ally Hire*: WAR ONLY
Round - Classic
Duration: 60 Minutes
Type; Classic
KO: 10 Minutes
Roster Size: 20
Hit Restrictions: ON
BFA: ON
BFE: ON
Ally Hire*: WAR ONLY
Round - Advantage
Duration: 60 Minutes
Type; Advantage
KO: 7-13 Minutes
Roster Size: 20
Hit Restrictions: ON
BFA: ON
BFE: ON
Ally Hire*: WAR ONLY
Round - Random
Duration: 60 Minutes
Type; Random
KO: 5-10 Minutes
Roster Size: 20
Hit Restrictions: ON
BFA: ON
BFE: ON
Ally Hire*: WAR ONLY
9/12 @ 5:35PM PDT
Hey everyone, now that the first two weeks are almost over, we've completed our initial evaluation of the current war structure. At this time we won't be changing the war times, or distribution.
We will however be making the following changes:
- Primal and Round wars will now reward 3 Element Medallions instead of 2
- Individual Wars will now reward 2 Element Medallions instead of 1
- Estoc's Edge will no longer be extended during a No Match (more info)
Update 9/18/2014
The individual wars taking place at the following times will now be using 50 player roster sizes:
9/19 @ 3PM PDT
9/21 @ 9PM PDT
9/23 @ 6AM PDT
9/25 @ 12PM PDT
9/27 @ 6PM PDT
9/29 @ 9AM PDT
10/1 @ 3PM PDT
Update 10/10/2014
Starting with the first war on Monday morning we're going to be increasing Element Medallion drops to 6 in Round and Primal, and 4 in Individual wars. This will be the last increase before the entire season ends on October 26th.
Update 10/27/2014[/b]
The final leaderboard results have been announced. To be in the top 100 you'll need at least 172 medallions, and to be in the top 500 you'll need at least 100 medallions.
Congratulations to all of our hard working warriors. We'll get your rewards out to you shortly.