How to Make a Successful Thread

If you are going to use someone as an example of something, that person tends to be an example of what you are trying to exemplify.





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If you are going to use someone as an example of something...

...that person tends to be an example of what you are trying to exemplify.


Huh?


If? Followed by a matter-of-factual statement?

My inner 5th grade teacher just smacked your knuckles with a ruler.

Erase "tends" and add "should". And I want this on my desk by 3pm, or you will remain in detention.
 
Stop hating on Ork.

One time, my cat was stuck up in a tree, and not only did Mork go up and get him down....

...but he turned him into a candy vomiting unicorn.




Changed my life, forever.
 
My Example Thread said:
Farming, the How and Why

  • What is it?
  • Why is it done?
  • Why does it improve KaW?
  • How is it done?
  • How do I implement it?

What is it?
One of the first questions I asked when I joined this game. Now it's time for the big answer.

Farming, in itself does not exist, farming is a name that your average noob puts on playing the game.

Using your guide, would you consider this a good basis of a thread? If so, you may use it as an example in your guide.
(I'm not going to post it)

If not tell me what I missed ;-) :P
 
Farming origin:

OSFs opened for free, they only allowed 5 hits or their friends would attack (farm) you, that's how it worked.


Thanks for taking Mork out of thread :D
 
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