How to grow a weak character fast without nobs

I_TEJA_I said:
Many players are wondering how it's possible to grow a small player fast without using nobs - some player know about the trick, most don't know about it:

So if you want to to grow a weak player very fast, you should use following instructions, and strong friends / players are needed:

1.) Volley up the player to 14 Bilionen
2.) The player should buy 2 more lands and rest of the gold investing in the pot: Seal of Deflection
3.) Do EB Hauntings - the weak player is the only one to use pots!!! (it takes long, because damage done by one pot is very small) - Plunder for one EB can be more than 5 Bil.
4.) Invest in land - not in buildings! As more buildings you buy, as less will the plunder will be!!
5.) Now it's up to you how you use this instruction.

Teja

Instruction is for all people thinking to grow fast you need much real money ;)
Really good advice
 
Everyone does mistakes - me also - so forget about the advice at one point:

You should grow the Character as soon as possible and not invest only in land:

The amount you get by items is always between 5 - 6 bil. It doesn't depent on the quantity of pots you are using - and it's lets annoying to hit the button not so often if you do more damage using the pots.

The rest of the advice seems to be correct.

Teja
 
For all those guys saying u won't get a clan lol I can get into 7m cs clans got a 3k alt in a haunt clan :/$
 
*Important*

Teja and myself are now looking towards making a solo item EB clan for 20-25 members.

Do not ask to join, just keep this in mind, official information will be released shortly.
 
Hi, we recently completed some haunting tests and can provide Some haunting facts to help understand ...
1. Haunt item damage bar is 44500 total, thus requires 493 hits (at ~91 each) to complete
2. The total proceeds from the items is near 6.56b
3. It doesn't matter if there are 493 or 2000 hits, the net proceeds are still 6.56b from items
 
I shud add to the above, that the income per hit is the same for all ... So, if a small does most of the hits, they will get most of the plunder from items. For example, if a kingdom was to hit 1000x at 9 damage, and another bigger kingdom took 500 hits, the bonus split would be 2/3rds (4.4b), 1/3rd (2.2b)
 
How many people actually spend nobs? :lol:

The only money ATA has ever gotten from me is my 2 propacks lol
 
Lol. It's much easier to pull this off on origins and NML, or if you're really lucky, No Quarter. 6000 items in no quarter netted me 11 billion bonus on items alone once.
 
I was lucky enough to draw item bars on NQ when it first came out. 16b bonus was rather nice.
 
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