Chief_of_my_Kingdom
New Member
So a couple of issues with the wars today.
First has to do with a clan ranked 299 taking on one ranked 33 - not really fair in my opinion, especially when the clan ranked 33 has more actives in war. Rework the matching process. After the clan signs up, say 2 hours before the battle, let admin or clan owner be able to 'veil' those who do not respond to roll call in clan chat. The continue to do your standard matchmaking process based on the clan members that are not veiled one hour prior to war.
Second issue I see is the way that the other clan can 'put you on a timer' after you are KO'ed. Every 15 minutes without fail, they will pin you again. In some instances our clan would get hit and repinned even before we could get one attack in. Perhaps there is a way to randomize this a bit so that the attackers don't know exactly when someone will come out from their KO.
Third issue was the 'updates' in clan chat where inactives were KOing themselves. Ghosts in the machine?
Finally, the lag still needs work. I experienced instances where I still showed having troops but could not attack because I had either knocked out myself already or had been knocked out.
First has to do with a clan ranked 299 taking on one ranked 33 - not really fair in my opinion, especially when the clan ranked 33 has more actives in war. Rework the matching process. After the clan signs up, say 2 hours before the battle, let admin or clan owner be able to 'veil' those who do not respond to roll call in clan chat. The continue to do your standard matchmaking process based on the clan members that are not veiled one hour prior to war.
Second issue I see is the way that the other clan can 'put you on a timer' after you are KO'ed. Every 15 minutes without fail, they will pin you again. In some instances our clan would get hit and repinned even before we could get one attack in. Perhaps there is a way to randomize this a bit so that the attackers don't know exactly when someone will come out from their KO.
Third issue was the 'updates' in clan chat where inactives were KOing themselves. Ghosts in the machine?
Finally, the lag still needs work. I experienced instances where I still showed having troops but could not attack because I had either knocked out myself already or had been knocked out.