Estoc Trials - Week #1

Discussion in 'Past Events' started by admin, Nov 29, 2012.

  1. Why is there such a BIG LAG
     
  2. Just participated in my first Estoc Trial. I am terribly disappointed by the extremely anemic mithril allocation! The players around me had 3-4 times the number given to them and I had as many actions as they did.

    Please explain why there is such a disparity!
     
  3. I mistakenly, as many have i'm told, joined my clan to the estoc trials. Can we please be removed from them as I was simply assuming I was joining my clans roster and not signing us up for the trials. Much apologies.

    Khaganesti
    Dragons Inferno Clan
     
  4. Keeps crashing and the lag is horrible. Making wars almost not worth doing.
     
  5. I am very curious why when I was top earner and another acct was # 7 and I had more Ko's than him yet he received 103 mith and I received 39. He had more actions but so did others. Why the large disparity in payout?
     
  6. You guys have to fix the lAg. There's some serious lag during war. I got guys getting kicked out of kAw during war
     
  7. Feedback asked that we post here. It appears most people share the same concerns. LAG major problem. Just as concerning MATCH UPS. 95 verse 45 with a total of 85 hitting against 39. I think for the clans that were so poorly matched, some form of consideration should be given to those on the short end of the stick.
    Thanks for listening and hopefully this continues to improve
     
  8. omfg can u guys please give us proper matchups? wow... and the lag, by the time i got 1 action thru, i was alrdy ko'd like wtf is wrong wtih u guys... can u pls reduce the lag
     
  9. Looks like it's back to the first match up beta wars. First the horrendous match up it was 2-1 against us member wise not a chance to have a fair war. And that lag omg thought u was sorting it out
     
  10. I love the new system, however the matchups are very unfair! The war i did at wingless angels, well we didn't stand a chance because of the unfair matchup! Lost a lot of mith unfairly i feel :-( But great system otherwise!! :)
     
  11. Hey devs any logical explanation of matching up #39 clan ranking to #235 clan at LB(1st WAR) then we were hoping second war might be match better match up but our clan ranking #236 was match up againts #150 clan at LB!!!
    We lost twice of our estoc badge due to this pathetic match up, can u do something about our lose estoc badge due to ur uneven match up?
    Since this estoc war started at trial phase the LAG still not answered!
     
  12. Using veil mith don't help you in war as you can have a clan of 70 only 30 warring but matchup counts everyone in clan so uneven matchup. Best is only having ppl in clan that's warring for best matchup but then they lose there EE which is why veil was brought in but in end it's pointless
     
  13. We were matched up with a clan that had over twenty more active accts warring than ours what is that about? How do you overcome that many more accts tramping you down. Don't get me wrong I am a warrior but not everyone has been playing this game as long as I have. It's hard going into a war knowing that your chance of success is slim to none!!!
     
  14. It is a major flaw in these new war, 20 extra hitters makes a huge difference, you can assign 2-3 players on each of their big hitters and keep them pinned for the duration.

    In my last war I couldn't even get 3 attacks in before I was KO'ed again, I was pinned in the first minute of the war and kept there for the entire war. Makes for a very boring time.
     
  15. Ok so during our war we had a lot of inactives in our clan that somehow mysteriously ko'd themselves. Also we had people leave in the middle of the war. I was under the impression that roster's were locked, no one in or out. Perhaps I misunderstood the meaning of locked roster.
     
  16. Dear Dev's,

    When are you releasing the week #2 of estoc rosters time wise 
     
  17. We faced murder war. In the war and they were at a disadvantage as they only had 29players so they should not have been warring and 3 of their people had a veil activated but we could still hit them and get gold added to the score. this was an unfair glitch for the other side can you please sort this out for future weeks.
     
  18. Hi All

    During my participation, I also observed a very similar experience. The War was won by the number of participants, rather than power of the individual kingdoms.
    The tactic used was that the lower ranked player would attack the larger players on the enemy’s roster. Whilst they had little-to-no chance of winning their attacks, this tactic did allow small players to keep the large players pinned.
    The battle algorithms usually would prevent this anomaly due to the DTW rule whereby large players cannot hit small etc. However as all players can hit one another in EE wars, a slight tweak would be appreciated in order to represent that in reality a small player attacking a huge player would be annihilated, and conversely the large player would suffer minimal losses.
    Please either increase losses of troops for an unsuccessful action or decrease losses upon a defensive victory if possible on a sliding scale in proportion to the size differential of the players involved; thus eliminating advantages of unrealistic attacks, yet keeping advantages of clan size.
     
  19. The lag was impressive in our war; started out at about 2 minutes and then dropped to 45 sec.
     
  20. Why don't u release war date at monday , or make it same time weekly???