Valkyrie-XIII
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lIlDlRIilZlZIYlIl_tHe-VALkyrIE said:Defense build reduce your plunder a lot
Oh, come on. Just admit it that you like symmetry in cs. :lol: A troop-build without sdt would look like a man wearing a raincoat and a pyjama if it has a defensive attack building. While a troop-build having sdt and offensive attack build looks like a bull in a rainy day ranch.NW_King_Of_Noobs_CB said:Balanced only makes the most
That is what I said in wrong terms tho. I would have said "tower" if I was talking about themThe-Scarlet-Dawn said:lIlDlRIilZlZIYlIl_tHe-VALkyrIE said:Defense build reduce your plunder a lot
i'm not talking about adt or sdt. I'm simply discussing the 3 types of soldier buildings, attack heavy; balanced and def heavy.
Taking tier 4 as an example, which earns most plunder; Titans Lair, Cursed Foundary or Circle of Elementals?
suptis2 said:Yall are goons.
Attack makes most plunder per hit out of the 3; has the lowest defensive stats
Balanced build get 2 extra attacks (make most total per unload)
Defense buildings like titans lair ect. makes 5% more Ally plunder, but has less attack strength and Plunder (not ally plunder, the actuall plunder/gold shown above ally plunder part).
This.AVMMF-FruityInYourMouth-SWOD said:The difference is minuscule, even in later levels. Just pick one based on what kind of pvp you want to do in the future.
suptis2 said:Yall are goons.
Attack makes most plunder per hit out of the 3; has the lowest defensive stats
Balanced build get 2 extra attacks (make most total per unload)
Defense buildings like titans lair ect. makes 5% more Ally plunder, but has less attack strength and Plunder (not ally plunder, the actuall plunder/gold shown above ally plunder part).