Build question

Ahhmm, I think op did not mean adt and sdt.
Plunder is affected by cs. Try to compare the cs of a balanced attack building to a defensive attack building. Just for an example, try to compare the cs of a circle of elementals to the cs of a titan's lair.
Imo, players choose balance attack buildings because of higher per-hit damage to eb compared to a defensive attack buildings.
Some prefer offensive attack buildings for wars, because of sko i guess.
There was a popular asw champ from the past who have defensive attack buildings. ;)

Your buildings, your choice.
 
lIlDlRIilZlZIYlIl_tHe-VALkyrIE said:
Defense build reduce your plunder a lot

i'm not talking about adt or sdt. I'm simply discussing the 3 types of soldier buildings, attack heavy; balanced and def heavy.

Taking tier 4 as an example, which earns most plunder; Titans Lair, Cursed Foundary or Circle of Elementals?
 
NW_King_Of_Noobs_CB said:
Balanced only makes the most
Oh, come on. Just admit it that you like symmetry in cs. :lol: A troop-build without sdt would look like a man wearing a raincoat and a pyjama if it has a defensive attack building. While a troop-build having sdt and offensive attack build looks like a bull in a rainy day ranch.
 
The-Scarlet-Dawn said:
lIlDlRIilZlZIYlIl_tHe-VALkyrIE said:
Defense build reduce your plunder a lot

i'm not talking about adt or sdt. I'm simply discussing the 3 types of soldier buildings, attack heavy; balanced and def heavy.

Taking tier 4 as an example, which earns most plunder; Titans Lair, Cursed Foundary or Circle of Elementals?
That is what I said in wrong terms tho. I would have said "tower" if I was talking about them
 
yeah i believe def troops earn 5% more than bal builds while attk troops earn 5% less but haven't seen a updated comparison since b4 hf was released & haven't tested it myself outside of ll's... to get the extra regen u can just build one bal building on either def/att build types too, main thing is to not mix att & def troop buildings together.
 
Yall are goons.

Attack makes most plunder per hit out of the 3; has the lowest defensive stats

Balanced build get 2 extra attacks (make most total per unload)

Defense buildings like titans lair ect. makes 5% more Ally plunder, but has less attack strength and Plunder (not ally plunder, the actuall plunder/gold shown above ally plunder part).
 
suptis2 said:
Yall are goons.

Attack makes most plunder per hit out of the 3; has the lowest defensive stats

Balanced build get 2 extra attacks (make most total per unload)

Defense buildings like titans lair ect. makes 5% more Ally plunder, but has less attack strength and Plunder (not ally plunder, the actuall plunder/gold shown above ally plunder part).

This is common sense peoples higher attack makes the most plunder
 
suptis2 said:
Yall are goons.

Attack makes most plunder per hit out of the 3; has the lowest defensive stats

Balanced build get 2 extra attacks (make most total per unload)

Defense buildings like titans lair ect. makes 5% more Ally plunder, but has less attack strength and Plunder (not ally plunder, the actuall plunder/gold shown above ally plunder part).

Bearing this in mind, is the 5% extra ally plunder from defense buildings worth more than the 5% better plunder from attack heavy? Does anyone here have any experience with this?
 
TL;DR

DON'T BUILD YOUR KINGDOM ANYTHING LIKE MINE. I FORGOT I HAD OCD AND NOW I'M GOING CRAZY BECAUSE MY STATS LOOK HORRIBLE AND MY BUILDINGS AREN'T PLACED IN PERFECT SYMMETRY.




Edit: I resolved this by making my alt my main.








Thank ouy for ur tiem


-Noskcaj
 
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