kaw_admin said:
Can you separate it out like this:
1)Supporting and gaining new players.
2)This includes ally market overhauls.
3)Player gap. This also includes the new tier release.
4)PvP Overhaul -> PvP payout,
5)war changes
6)S5
7)Hit Ranges.
8)Developer support and community involvement
9)P2W complaints during events and
10)nerfing HtE/Rotwb
11)Clan Overhaul
12)raising prices on new clans
13)Cheaters and Botters
14)Harassment and stalking
15)More free stuff
16)Developer and Moderator abuse of power/favoritism
After reading the whole thread, saw some good ideas,bad ones, but here goes my humble imput.
1- A vital thing to enhance. A new tutorial is in demand, i know isnt easy to do but it's needed for sure, more than anything. Some rewards for loyaty, other than the badge, like log in rewards etc. Advertisement is allways good, but if people download it and can't understand how it works its pointless. New players don't need free lands, they need to understand the basics. And please give them max plunder for a week or so, till they are able to keep an ally. Pointin that out in the tutorial is also fundamental.
2 - Ally market...honestly the effort it takes to find a good ally compared to the time youll be able to keep it its huge. Bigger players will allways have more money and hire them, even if you try to protect them by force...good luck because the hitting range will destroy you. With all the new equip and buildings BFA isnt appealing unless you have nothing else to do. It used to be a great way to make funds if you invested some time into it. Now eveyone is overpriced and the ones that arent the ally hoarders have them or will have them very soon. I thought about other things you could gain by having them, like percentage bonus, or more plunder from ebs based on a tier system, but the time that would take to implement that would not be worth it.
3 - every game has a gap, based on time played or money spent, that will allways exist and doesnt concern me. Tightening the hitting ranges will solve that and a lot more of your next points. Because i know I'm a determined size, i know why and i accept that people that spend more and palyed for a long amount of time will be bigger or have nicer equip etc. I just dont expect getting smashed by the final boss of an rpg after 1 hour of playing.
New buildings are allways needed for those that need the feeling to be progrssing, but a carefull timing is demanded. If the hitting range was addressed nobody would complain about new tiers etc.
4 - I believe strongly that pvp should pay better than majority of the ebs. Don't startg cursing at me, in any game higher the risk higher the reward. EBs are a safe path for funds, hitting others isn't. So PvP plunder should be higher. Hitting range fixed will prevent possible exploits or people complaining that smalls amke more from them, when i say small its a lot small and not a couple M cs difference.
5 - wars....only mith justifies doing them or the fresh air they provide. Honestly i'd rather see you work in new players, hitting ranges than this first. Indi are a lottery but doable.
6 - Only after the rest is fixed you shoud look into S5, people were upset with "normal" kaw and EE kept they around. disregarding that would be foolish. Think carefully in the rewards of a long time investment compared to this 2 weeks events. They need to be worth doing, reward wise. If that isnt a priority at least make the "mith" war xtals come to life. Sure it wont be what they were before but being able to them "cheaper" to people wont get the backlash the others seasons did. I'd rather wait for a well done S5 than another overhaul of past seasons.
7 - Hit Ranges....the real problem, as i mentioned above. THIS IS THE REAL ISSUE, that makes the majority of problems in kaw appear. Make them a lot smaller.
"wow amazing ally and i can afford it? wait...the owner is 10 times my size nevermind"
One of the major issues starters in kaw the infamous hoarders...If the ranges are smaller that would disappear.
Unfair to big guys? well, you already make more money from other ebs, the time it takes for a smaller guy to make the same amount of gold is huge. Bigs can leave with that i think.
"But Berd that will create mid ally hoarders!!!"
Sure but those mids you can strip, you can hit. The amount of gold a small can generate isnt enough to disrupt the market like the bigs do. They would be sacrifing cs for allies, cs you cant take allies you can. Give it a thought, isnt actually a bad idea eh?
As i said before, starting a game and being smashed by the final boss after a couple of hours is not fair, is not acceptable, its just stupid...this coming for a persont that enjoys the pain of playing that lovely rpg that kills you every 5 minutes...more than 3 controlers destroyed so far lol.
Its the normal and expected thing to happen. You fight around your size, if you go for BFA or boosted equip you should know the repercutions of it.
8 - This honestly is up to you, players allways love to talk to devs give their imput. Some devs do some dont. But all games have a support system, some work other dont. Improving this, is what separates some games from others, is what make some gaves endure and others disappear. You know what you want for KAW (i hope) and should be able to identify the benefits of improving and keep listening to the community etc.
9 - P2W during events...this will always happen. The thing is that in KAW this is top heavy and not wide spread. Making reward tiers based on size is the right thing to do.
"But the big spenders will allways win!!!"
Sure, but you wont see the shiny equip just on top lb, everyone in kaw would be able to get it. Becaus plunder and ebs arent the same, bigs have the advantage. Giving a new player the chance or dream to be able to do it, is what keeps people into a game. Again hitting range would help this during pvp events and PvE events, would still eb encouraging to be joined because of the tier rewards based on cs.
10 - Revamp the other ebs a little not haunt, and they are fine. You wanna pay and grow fast? go ahead nothing stops you. If people want them do them, but making them a necessity for growth is the wrong thing. They have their place, they just dont need to be vital for the game. Bigs have the top tier ebs which are good money, smalls dont have that luxury.
11 - Clan Overhaul...yes this is needed. Rewards for loyalty, clan bank, and other roles are in demand, this is a fact and more important than peope think.
"So now isnt about the hitting ranges? noob!!"
What makes kaw a game is the social part period. Majority of people wouldnt play this game without the social part. Any improvement on the social interaction is a plus. "Online status" is a thing lots of people treasure, the seek for things they dont have in real life, the false sense of power. Make co.owner, make head admin features. ANYTHING YOU MAKE TO UPGRADE A CLAN AND HIS SOCIAL FEATURES ITS A WIN SITUATION!!!!.
12 - Clans pop more than corn in a movie theater. Make them expensive, this will make people commit to them. For that to be justified the new features should be implemented into clans. Starter clans are a viable way to not do a tutorial. Make new folks gather in a starter clan and only leave after a set time frame. Plenty of people around that would like to help. Save the money friom a new tutorial
13 - This exists in every game, isnt exclusive to KaW. A strong hand in these matter makes people feel safe investing in a game. You can do the math...
14 . this poin made me laugh...block them!!! It's as easy as this. Just open their profile and block them. If they harrass you in 3rd party apps...well thats not kaw proble, and i know it allways starts in a 3rd party app.
People please stop saying that someone hitting you is harrassment...i do love some foolishness...but thats too much even for me. Again fixing hitting ranges would some this "harrassment" of bigger players keeping smalls pinned and unable to play kaw. The extortion days would be over. Because if they are the same size they can fight back. Now if you saying its harrassment the words they use? block them. They harrass and bully in forums? Ignore them.
"But Berd i made a thread about my sickness/lost child/divorce/etc and they said horrible things tome and mods did nothing!! I can't block them in forums!!"
If you realise this is an online game...yiu shouldnt be posting that stuff at start...private life...keep it to yourself!!!!! Dont like their words? they derailing your thread? ask them to leave!!! Keep your life to yourself!!! PERIOD.
So only the forum constant thread derailers need to be banned more frequently and not warned ove rand over again. oh and please...USE THE BLOCK BUTTON!!!!
15 - Free stuff.....you can add nobs or xtals as reward when you get an new badge or when you achieved a loyalt activity mark. Easy to do and a staple in many other games. People would like it and you wont be bankrupt by showing your appreciation to people more often.
16 -Mods...some are biased, some arent, some do it for the love of the game, some do it becaus eof the status and the green bling. Mods reflect ATA imo, but still they arent paid to do their job, They know what they signed in to when they accepted the job. If you can't commit to it, real life isnt allowing you to perform your duties like you would like? Then quit moderatorship like i did. If you commit to it, try to do your best, preserve some integrity. Mods are people, people forget, but beeing one requires some traits that ATA i think searchs for- If you think you can be a good one? Apply. If you just love to troll and rage well....try to learn constructive criticism.
Ok thats all i think, sry for the typos (

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Happy kawing
Berd out