_FuLl--MeTaL__MaCHiNE
Well-Known Member
Support. I understand this game is for the purpose of ATA making money, but if you run out the players, where will your money come from then?
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-IIXII-AJ-IIXII- said:Here is a copy and paste of arguments from a third party discussion room:
1. Problem: Cyber-stalking/harassment
Solution: stricter rules for harassing people, particularly with real life issues
2. Problem: Too big of a hit range between new players/ established players with a slim chance narrowing the gap without excessive spending.
Solution: Give new players enough gold for them to be able to HLBC with a T5 L2 building on each land. To hush the crybabies give every player this amount of gold. (HFLC is to much imho.)
3. Problem: ATA support does not "support" their players. Some feel they are not treated fairly or completely ignored.
Solution: more user-friendly support policies.
4. Problem: clans creation prices are too inexpensive due to inflation
Solution: raise clan creation price to 1T
5. Problem: clans creation prices are too inexpensive due to inflation.
Solution: raise clan creation price to 1T
6. Problem: pay to win PvP event causing less people taking part
Solution: we all understand the Devs do these events for money but 1 out of every 2 pvp events should have limited Xtal usage etc.
7. Problem: statless alts in ee wars
Solution: min stat requirement for wave of conflict to unlock....Like with the color spells?
Harsher punishment for mains. Track IP and ban for 1 month for main. Ban stateless alts from game. They're useless and if they really cared, they wouldn't screw up peoples wars.
8. Problem: Blatant ignoring of cheating/botting/account sharing as well as inconsistency in the punishment and investigation of said instances.
Solution: Either an enforced zero tolerance policy for any person(s) found to be doing any of the aforementioned things, or an open statement saying these things are acceptable.
9. Problem: the community is never informed or kept up to date about new updates
Solution: better communication with the community/roadmaps/outlines for future plans that allow for community feedback. Select a strictly group of people who know how to exploid/find bugs and glitches in the system and give them a Dev account and access to the update a few weeks prior than the rest of the community.
10. Problem: Giant prizes for big spenders in PvP/PvE events
Solution: more Reward tiers e.g top 1k prize, top2k as well as smaller increments for tiers regarding number of # collected. I liked the way the first few PVE events went. Easy to collect stuff. P2W was a huge problem though. Make it so HTE doesn't get as much of a bonus from grinding HTE's for weeks straight.
11. Problem: lack of new players
Solution: actually invest some money in advertising to Bring new players in
This is just the most perfect gif for Titan. Many thought Titan had gone and quit...clearly now he has gained a huge amount of morale support.BadRobot said:
I salute you Titan.


-IIXII-AJ-IIXII- said:Here is a copy and paste of arguments from a third party discussion room:
1. Problem: Cyber-stalking/harassment
Solution: stricter rules for harassing people, particularly with real life issues
2. Problem: Too big of a hit range between new players/ established players with a slim chance narrowing the gap without excessive spending.
Solution: Give new players enough gold for them to be able to HFLC with a T5 L1 building on each land. To hush the crybabies give every player this amount of gold.
3. Problem: ATA support does not "support" their players. Some feel they are not treated fairly or completely ignored.
Solution: more user-friendly support policies.
4. Problem: clans creation prices are too inexpensive due to inflation
Solution: raise clan creation price to 1T
5. Problem: clans creation prices are too inexpensive due to inflation.
Solution: raise clan creation price to 1T
6. Problem: pay to win PvP event causing less people taking part
Solution: we all understand the Devs do these events for money but 1 out of every 2 pvp events should have limited Xtal usage etc.
7. Problem: statless alts in ee wars
Solution: min stat requirement for wave of conflict to unlock....Like with the color spells?
Harsher punishment for mains.
8. Problem: Blatant ignoring of cheating/botting/account sharing as well as inconsistency in the punishment and investigation of said instances.
Solution: Either an enforced zero tolerance policy for any person(s) found to be doing any of the aforementioned things, or an open statement saying these things are acceptable.
9. Problem: the community is never informed or kept up to date about new updates
Solution: better communication with the community/roadmaps/outlines for future plans that allow for community feedback
10. Problem: Giant prizes for big spenders in PvP/PvE events
Solution: more Reward tiers e.g top 1k prize, top2k as well as smaller increments for tiers regarding number of # collected
11. Problem: lack of new players
Solution: actually invest some money in advertising to Bring new players in