Your gates have been breached

Discussion in 'Ideas + Feature Requests' started by _ZE_Castiel_MP_, Mar 31, 2014.

  1. All we need is new options so you can
    scout using troop killing just troops
    Ass using troops killing both
    Steal using troops taking gold

    And maybe have them called
    Camp = scout
    Attack= assinate
    Raid = steal
     
  2. Assassinate*
     
  3. Then I don't know how this would affect pvp with pure spies. Game mechanics are not my specialty.
    Wolfie that is what I was avoiding. Troops have certain amenities that spies do not, such as high plunder. We don't need much more, but making pvp even between the two builds is something I won't give up on.
     
  4. I know what you mean would mean all of kaw need changing with that
     
  5. And having even more attack buttons wouldn't require a kaw wide change?
     
  6. This is actually a great idea
     
  7. It would for ebs n that's a lot of coding to change
    for plunder in general
    End plunder in ebs
    Changing the att bars in ebs
    N so on
     
  8. Suppppport
     
  9. You would kill the purpose of being a hybrid and attk builds will become way better than hansel. Kill 2 builds with one stone for the sake of you not having sdt...
     
  10. if only those with full soldiers if someone with spys scouted if you had full soldiers you should be able to get the info of who scouted you not there land but player ????? scouted you

    only time you get info of a players name who scouts you is if they fail to scout if you have soldiers you should be able to get the persons name when they scout you
     
  11. So you wanna kill hansels? No Ty
     
  12. Support. I see no reason that my troops can't kick some spies butts.
     
  13. yet hansels seem to think that they have the right to assassin soldier builds to steal there money it would level the playing field but only if this happened so itll help those defending not attacking hansels but if a hansel attacked a soldier build the soldier build can defend themselfs
     
  14. Support. Its completely unfair in.current system that att builds cant easily pin spies but spy builds can easily pin troops
     
  15. I don't know how loud troops are going to be able to come upon spies that are trained to hear slightest noises...

    Then again, Wandering Villager. I guess anything is possible in KaW. Better start stacking up on huge ADT just so I can at least land in a few assassinated before they dwindle down.

    Just one question: How many spies are lost? 1%? 10%? Is there a chance to fail killing spies yet you are successful on killing soldiers? Miss the soldiers but hit the spies? Wouldn't you also get a defense boost because now you have spies to help defend?
     
  16. it would be better if this was for defending troops only that way soldiers who defend have a better advantage lets face it not everyone does pvp there are those who only hit ebs when people who dont do pvp but only hit ebs get hansels who assassin them due to hansels having high spys that prevents defenders seeing who it is troop builds cant hit back due to not knowing who it was
     
  17. I'm confused? I'm guessing whats being said is if someone has less than 50%troops then they can be 'raided' by enemy troops. Like add in a new attack type or implement it into normal attacks?

    Basically it's the reverse of assassination. Is that what everyone means?