M --Majestic-- Member Jan 15, 2013 #162 This is a subject that I thought needed to be addressed and hopefully clears up wc a little.
F Fanmachine New Member Jan 19, 2013 #163 Great post, thanks! How would I tell which buildings increase the max plunder cap most?
D Dionise_-Murph Well-Known Member Feb 2, 2013 #170 Nice explanation but try this rule of thumb Maintain ally Value equal to your next land up to 20B It's that simple no matter what spin you give it
Nice explanation but try this rule of thumb Maintain ally Value equal to your next land up to 20B It's that simple no matter what spin you give it
K KooKieZ New Member Feb 20, 2013 #172 Great..juz wanna check..if i change half my guilt to sos, will it hurt my plunder
B bluePRINTSofWAR New Member Feb 20, 2013 #174 I think why people say "Buy my Allie! I need UG!" Is because they either figured they want a cheaper one because they volleyed higher than what they needed for MP so they want to swap on out for a cheaper one so they can use excess cash to UG.
I think why people say "Buy my Allie! I need UG!" Is because they either figured they want a cheaper one because they volleyed higher than what they needed for MP so they want to swap on out for a cheaper one so they can use excess cash to UG.
K *KayBranLovesHim2 (01) Well-Known Member Feb 20, 2013 #175 buying and selling active allies is profitible and it 5.5k Xs your cs. duh
W Warlord_infinity Well-Known Member Mar 20, 2013 #177 Sometimes I sell allies for money to buy better ones
Y Yarmes-TS Well-Known Member Mar 20, 2013 #178 There's nothing wrong with that it's a great way to earn money