omg i THINK. I understand a bit of that....something like integrate the function of e (which i think is a special graph) with respect to x then work out the area(?)in the limits specified....give me 3 seals devs plz
Umm bc nob to gold is 15 nobs to 125b so if get 2000 nobs for 100bucks that's 75cents per 125b so 7bucks buys a trillion gold idk if this helps
Still inefficient though, cause with cruxes and bonuses+BC on HTE you can make ~13b per hit (not taking into account end payout)
Alternatively you can look at 47 Xtal train payout. Most BC/near BC players make ~55t per train. This costs them (480+59*3)= 657 nobility. 55,000b/657= 83.71b per nobility point. Which equates to 1,255B per 15 nobs, nearly ten times the nob per gold instant exchange. Only downside is you need gold+silver crux
Who bumped this garbage? This was so 24 days ago... Oh wait, it's a BC player. What did he say? Oh wow. Well, there you have it folks. I'm more curious on HOW players became BC so quickly - I understand you make crazy insane gold NOW that you are BC. My main point was that there didn't seem to be enough time in the 14 months between land releases to make 507T through normal means, even if you did nothing but earn gold and never banked. Alright, back at it:
Did you consider that they may have had things banked/saved prior to the 14 months? Or was this an estimation of 0-507t in 14 months..?
The latter. I am assuming whatever gold a player had on hand / banked / in allies was immediately redeemed to become BC once the Abyss was released. Remember initially only the first 3 levels of the Abyss were released on Jan 20, 2015. Levels 4/5 weren't released until Jun 11, 2015, further shortening the 14 month window to earn 507T at peak earnings.
Ahh. However, wouldn't they have gained plunder by that point, considering that Abyss has significantly the best plunder?
No. Abyss didn't exist before then. There was only a 10 month window where all 5 (later 10) levels of the Abyss existed, providing the most plunder to save up for OR release. It doesn't matter whether players bought nobs, crystals, seals, crux, whatever. No-one made 507T (and left outstanding) from just grinding.