Create a KAW "ORIGINAL" game and allow players who do not wish to participate in these new changes the option of transferring their accounts to this game.
Because generally you reward for doing the right thing when bunchs of other people are doing the "wrong" thing, and thus change people's habits to do the right thing instead of the wrong thing?
it would be great if y'all can also block allies being bought off during war. If clans are at war outside players should not be able to buy allies off of any player during the war. This will help players concentrate on war and not be worried about loosing gold during war due to Allie sale. I am sure many will agree that allie sale during war is the last thing we need.
So i have a couple ideas to make game more i dont know if thry are good or what but here it goes 1. What if kaw has wars that has a story behind it and objectives like a eb but war style with clans fighting to win. Like one clan defends a village while the other clan attacks the village Sorta like a eb mixed with clans warring where the fate of the story depwndson who wins. 2. Maybe u could put in wars that are randomly based free for alls or u could pick a clan to team up with and do something like 2 vs 2 These Ideas arent great but u guys could do something like this and do better
@ kaw - think about it. This new war system will change the game completely. For that new system people will want their build to be different from what was needed for the old style pin wars. I hear people already talking about defensive towers. I think it is great that you want to change the war system but the timing of it is very poor. I for one feel very disappointed that we were actively encouraged to build out t5 (build out or get lower t4 refund) and then find that because we played the game and responded early to your new developments that we could be penalised with a build that is less than optimum. The timing of the proposal to change war system suggests a response to the extreme pin in the Summer Wars rather than a thought out timetable/strategy. I already know I want to change my build on my main. I'm 1.7 trillion in gold into t5 and either I'm saddled with a build I don't want or I need to suck it up for huge gold loss. I think given the timing of the change it would be fair to give full refunds on t5 for a limited period. My first reaction to the new war system was "this will earn devs a fortune in crystal sales". I don't really care though. Deliberate or not it would boost crystal use in war. I think that is preferable to the proposed restriction on crystal use. Once you get pounded and regen to 25% what actually will you be able to do? You will basically immediately be pounded. It will be a pin war of a different variety. Need crystals to get back to full again. I also disagree that regen to 25% during stasis is a good thing. At 25% you will again be a sitting target. I thing regen during stasis needs to be to at least 50% and perhaps even higher. New war system will be about trying to fight full, not at 25%. You have reacted to people's comments and I applaud your willingness to do so, however, I think that really it needs more balance. Please consider my comments because for me: A) it would be really painful to have build t5 and actually within two weeks have my build rendered unsuitable B) the idea of new war system sounds more like wars should be fought from full and the current proposal doesn't achieve that.
Dear Mr Fix-it, ive got a poorley kitten and I always wanted a kamikaze button for when i just want to wail on someone without wearing out my thumb.
Failing that, is there any more info on the way your going to release this for test? Talking is great n all, but we seem to b going around in circles a bit with suggestions not. 1 xtal, 6 xtal, 50%, 20%. Im eager just to see a test run, and see how it goes.
I like the ideas I am reading. Anything will beat pin wars. I think the wars should not be as frequent though. maybe quarterly have 5 wars a quarter and on weekends only.
wars are optional to sign up to. Why should those who want to war weekly or twice weekly be denied the opportunity because you dont want to?
@kaw_admin You suggest that my last point about not being able to field more than 50 clanmates should be fixed by limiting the number of people who join each week... This does not seem practical. The best solution I can envision has been said before, but not commented on further - award estoc's edge to the PLAYER's. If the player loses it when they leave that clan, how is this different than your objective?
I sent this in feedback, but I was told to put this in forums, so I will. There are 2 alterations to the proposed war system that I would like to make. 1. Instead of a 1 week Estoc's Edge, there should be a 2 week Estoc's Edge. Most clans do harder, item epic battles on weekends, and if they have to war every weekend, this basically nullifies the bonuses that Estoc's Edge would give. If it lasted for 2 weeks, it would make more sense. Clans would be able to do war one weekend, then large epic battles the next. 2. If the devs DO end up making all the changes to war that they are talking about, I think that they should only be applicable in the weekly tournaments or special tournaments that they host. If you want to war another clan, it should still be the old way. If not that, then the Admins/Owners should at least have a choice whether they want to start a war with the old rules, or the new rules. Obviously not everybody is going to love the new changes to the rules of war, and I think this will help offset some of that.