Unicorn's Guide to a Castle Upgrade and The Alchemist V 7.0

Discussion in 'Strategy' started by The_Grammar_Unicorn, Sep 24, 2011.

  1. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    Let's try caps.
    Gives a 50% chance to make an enemy kingdom lose 100% more gold from your successful attacks and steals.
    50% CHANCE - Fairly obvious here. Only happens half the time over a large sample size.
    TO MAKE AN ENEMY KINGDOM LOSE 100% MORE GOLD - Ok, so when would an enemy kingdom ever lose gold? Only time gold is actually lost is from losing an attack or steal when they have gold out. 100% more means double the gold is lost. Let's hope the rest clarifies this.
    FROM YOUR SUCESSFUL ATTACKS AND STEALS. - Oh...so they don't lose double gold from anyone. They just lose double gold from your attacks and steals. Ok. So in practice:

    Without buff: You attack, you gain x, defender loses 1 mil.
    With buff activation: You attack, you gain x, defender loses 2 mil.

    Hmm..this was really hard.

    PS: Pardon the chat tone, it seemed neccessary.
     
  2. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    So you gain the same amount of gold with the buff but the defender looses more gold with the buff. Ok thanks core I will clarify that.

    Ps shouldn't the devs make it more clear? 
     
  3. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    @cor updated :D (hopefully the last update :oops: )
     
  4. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    You're still wording it wrong, sweet unicorn.

    You put: "gives 50% chance of making an enemy Lose and 100% of making an enemy lose more gold per YOUR successful steals and attacks"

    The exact definition is "Gives a 50% chance to make an enemy kingdom lose 100% more gold from your successful attacks and steals."

    Take out the "and" between Lose and 100%. It changes that meaning completely.

    This means there is a 50% chance of your attacks causing the enemy to lose 100% more gold.
    So for example, if I attack you, and with your current money out, you lose 100mill.

    With this buff on, I now have a 50% chance of making you lose 200mill, instead of the normal 100mill.

    I hope that makes sense.
     
  5. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    fixed :)
     
  6. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    Huzzah!
     
  7. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    lulz :lol:
     
  8. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    There we go. You made it much more confusing than what it really was :?
     
  9. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    Bump!
     
  10. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    how do u spend mithril
     
  11. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    @smurf lol...it's very simple once you upgrade your castle you will see the alchemist in the marketplace...unless you are on a computer. Then it would be in the menu
     
  12. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    thanks mr. unicorn this thread should get stickied
     
  13. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    Thanks but really mr. Unicorn lol
     
  14. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    yes mr. unicorn be honored cuz i call people who i respect mr.
     
  15. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    Right..... :?
     
  16. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    I didn't get a starting 5
     
  17. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 5.0

    what does that mean lol? :?
     
  18. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 6.0

    6. 0 guys :!:
     
  19. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 6.0

    lets* not Let's
     
  20. Re: Unicorn's Guide to a Castle Upgrade and The Alchemist V 6.0

    U mixed up battle fury and bloodlust I think.... Why would a spell that boosts stats by 900k and need four highlands open be less effective than a spell with a 500k stat boost?