Clan towers: I was reading rusted serenity’s take on what we would like too see in a pvp event and it gave me what I hope is a brilliant idea/spin on the clan towers idea; which has been brought up in fourms for years that might solve KAWs 5 biggest problems without making anyone upset. First im going too list what I see as the 5 main issues around kaw in 2019 1. Lack of gold sinks (also issue with lack of eb plunder(tokens and sb but not much plunder for any eb really anymore ) 2. Charms and charm farming 3.Pvp incentive isnt as good as pve (need more reward AND LOSS) 4. Osw is endless and can't Ever fully tell who’s winning not enough loss in pvp to encourage cf 5.Clan loyalty Now im going too explain my idea and how it addresses each problem while keeping all players happy . Clan towers , built upon silver bars, once your clan puts in 100k new upgrades are available for purchase for every member who has been in that clan for at least once a day for 3 consecutive days ( doesn’t punish EE players or people who leave for NK clan stays under 24hrs ) Give players a timer when they leave clan too APPLY before it expires, too avoid abuse timer pauses if rejected then it starts again) (make sure only one clan bonus applies at a time and clan that player is in if has multiple loyalty spells) Upgrades: can be bought with gold bars donated by your clan , giving plunder increases tower bonuses, pvp plunder maybe even pve plunder spell on top of the “permanent” bonuses, at over 1000 warchiefs can choose too sell 1000 and divide gold equally between all either all admin ranks or all members who have 3 day loyalty spells , increases to the silver bar limit on you clan tower, Yeah that’s right , DEFENSE, you need too be donating (1/2per action ) a lot of silver bars too keep your tower up every hit on your tower awards the attacker 5-15 silver bar + whatever they usually make from an attack on a player their own size ( can be changed once charms make a factor) and vice versa on the offense , with a new function called “raid" using 2~% of you troops/spies (attacks can work two but this way cant be exploited by the extra troop glitch) if you bring someone's clan tower silver bars to 0 they lose a certain amount of leveling progress all the gold bars are transferred too the highest damaging clan since the last time the tower was completely full. update in World chat “the clan ____ has broken the tower of _____ one Clan feasts, another starves.” The losing clan gets a 24 hour shield on their tower and an ugly looking green name colour for that time (just kidding on the last part) Well what if a clan is losing and burns all their gold bars? As long as there as been a raid on a clan in the last 5 minutes* (up for change ) gold bars can not be spent, (would probably work better if its under 50% total and you cant spend gold bars Now for the best part: these towers are still kind of useless themselves so why not be able to add In charms up too a certain amount, depending on level , have them at a very reduced effectiveness maybe 1/500 current value on stats , with the cap being there so certain clans don’t become invincible . I think that mostly covers it Going back too my list at the start, 1. For pve players, it’s a gold, charm and time spender that pays for itself with little too no repercussions 3 For pvp players it changes everything gives incentive too steal from something that cant bot its gold away Allows clans too actually “beat “ each other again and publicly too world chat 2. Charms have somewhere too be dumped where each individuals means very little but the clans over means more . 4. Osw will be much more damaging yet more rewarding at the same time 5. Players will not feel forced too stay at one clan they will want too be at one as much as they can. Lastly I personally think eb plunder for every single eb needs too be increased by 50% anyway, so why mot let this be the max with lots of gold already put in . I put a lot of thoight into this including looking for exploits @Devs I know this would be a massive undertakimg, please, consider it, for your loyal players who have been waiting years for this . From noob, loyal clan members, pvp, pve, , f2p and especially p2p , who could this upset?