The KaW Grand Guide; from Formulas to Clans - 4.0

Discussion in 'Strategy' started by Raeki, Oct 6, 2010.

  1. Re: The Grand All-Encompassing Guide to KaW - 3.0

    Hey sorry guys, quote needs "" around thr name. So like
     
  2. Re: The Grand All-Encompassing Guide to KaW - 3.0

    doubt it will
     
  3. Re: The Grand All-Encompassing Guide to KaW - 3.0

    Success
     
  4. Re: The Grand All-Encompassing Guide to KaW - 3.0

    tests
     
  5. Re: The Grand All-Encompassing Guide to KaW - 3.0

    Stickie plz
     
  6. Re: The Grand All-Encompassing Guide to KaW - 3.0

    Page three edits: (the glossary page)

    pots: might want to add "1 use only". otherwise, noobs might..... u know..... think they're used forever?
    keep: doesnt that mean that you will.... keep after a volley? it doesnt really mean that u own him right now..... it means you'll own him AFTER the volley/help?
    strip: might add a description on what stripping is FOR.
    plunder war: and OAF's. everyone always forgets them :D

    still havent changed beast lv1 stats.. 997/997.

    might make things shorter. lol.

    incorrect tier 1 stats:
    barracks:
    1:200/400
    2:600/1000
    3:1600/2400
    workshop:
    opposite of barracks:
    1: 400/200
    2: 1000/600
    3: 2400/1600
    stables:
    1: 300/300
    2: 800/800
    3: 2000/2000
     
  7. Re: The Grand All-Encompassing Guide to KaW - 3.0

    Hey sorry for the slow updates this week. Been very busy. But hopefully will get one in tonight :)
     
  8. Re: The Grand All-Encompassing Guide to KaW - 3.0

    Couple things:
    Ill leave keep; i couldnt really explain it well so ill try to skip it xD
    Bcos: keep is present. You say i will keep when volleying. If you say "i keep" i think thats still gramatically correct if not they should be able to infer... Right? Lol

    also, beastiary lvl 1 has 525 troops, its 525 times unit power. So should it end in 0 or 5?
     
  9. Re: The Grand All-Encompassing Guide to KaW - 3.0

    Version 3.1
    Updated Questions and Updates section
    Fixed errors
    Minor changes
     
  10. Re: The KaW Grand Guide; from Formulas to Clans - 3.1

    Man I can't believe you went over the character limit with a legit post. That's intense bro.
     
  11. Re: The KaW Grand Guide; from Formulas to Clans - 3.1

    Btw:

    Keep- To own an ally at the end of a volley or hiring.
     
  12. Re: The KaW Grand Guide; from Formulas to Clans - 3.1

    Lol - tyvm!!! I always have trouble wording things. I musta spent 10min rewording def of keep - then gave up. Now u tell me and it makes me feel so stupid 
     
  13. Re: The KaW Grand Guide; from Formulas to Clans - 3.1

    That reminds me of my bros Buddy who would submit 10 paged reports when the report was limited to 2 pages
     
  14. Re: The KaW Grand Guide; from Formulas to Clans - 3.1

    Lol yah  26 pages printed - way longer than anything else ive written for school -.-
     
  15. Re: The KaW Grand Guide; from Formulas to Clans - 3.1

    If you have trouble wording some things I have a big dictionary in the handbook.
     
  16. Re: The KaW Grand Guide; from Formulas to Clans - 3.1

    Lool wouldnt that be plagarising  lol ill just ask u whenever i have trouble :) (all the time )
     
  17. Re: The KaW Grand Guide; from Formulas to Clans - 3.1

    Wow that's crazy !

    Awesome Guide
     
  18. Re: The KaW Grand Guide; from Formulas to Clans - 3.1

    Raeki you are doing a great job.
     
  19. Re: The KaW Grand Guide; from Formulas to Clans - 3.1

    Lol ty  Lol screwed up calculating building bonuses :S but got a update for tonight :) if my mom lets me get on xD
     
  20. Re: The KaW Grand Guide; from Formulas to Clans - 3.1

    page 4 edits:

    improper grammar xD

    or an alt. friends wont always be on when you need your cash back, especially for 4 days in a row. alts will :D

    just a note for the 300m volley step:
    person beeing volleyed to 300 gets around 40mil.
    according to you, you need 55 hires per person for a transfer volley. i dont think 110 hires ending at 40mil is possible, unless you start insanely low, like at 10000.

    you might want to make the 45bil in step 2 69-77 bil, for the BC after the 4lc/resets. im sure experienced players dont want ot go through all that hassle again :)

    bedmas?
    and you spelled amount with 2 m's. :D

    They way you make this seem, it takes a long time to get there. not really... as long as you keep building, the money keeps pouring in for quite a while. You should be able to get 4-6 tier2's, a lv2 guild, and 5-10 mil in allies, no problem.

    in the quests section: add that they are good for self-pinning in a war also. didnt see that there :)