I've gotten several reports on the .002% per steal not panning out. Every time I've tested it though (as inaccurately as I have) I've gotten the .002% results. I'll have to do some serious checks once I get some clan players who aren't roughing someone up so we have spare spies to run rough on my spare change. Originally as posted by Blackwulf666 and confirmed by devs as .02% when the game began then .002% after Trueplayer was eradicated this number was once a solid value. I'll have to do some play testing soon and get a value for stats differences.
I've noticed on steals (strip attempts on me) that a bigger spy will steal much more than an attack build. In an example I was stripped of a couple hundred bil and had a descent amount of steals done before I caught it. I seen that the hlbc spies were taking over a 100mil a steal and an attack build was getting about 25mil a steal
Yeah i justed tested just to make sure, it depends on who is stealing, big hlbc hansel took 5,3mil out of 2,7billion in one steal, small guild hansel with 40 lands took 2,2mil out of 2,7 billion, so 0,002 is not accurate
That scout was done on me swab. That was my build. 2 points: firstly, I agreed with you. The towers were a waste, hence I no longer have them. Second; your farming me was half a dozen hits. Not every hour to prove your point. Although I have a lot of respect for what you say here on the forums, I draw the line at propaganda.
Photobucket. ^ Can you effectively osw with an attack build? And can oaf go dtw with no gold out for steals?
The sticky is gone. Oh well! Os-Macabre, not sure on who I farmed that way. I had a couple people at that time I did some one on ones with. I assumed it was you because the profile was hard to hit. Again I couldn't even remember your name, so I can't be sure who I was farming. I remember Nobodu being kind of fun also at that time. So I'll post pics of the stealing or something as soon as we figure out what's what with the % of money destroyed.
Not sure how you guys are testing or what its is exactly but it sounds like what % a player loses from a steal. I've ran more test in the than I care to admit and two factors always come into play over any other. 1) size of the player stealing 2) the amount of gold out on player being stolen from. As long as you test with the same account for steal factor 1 isn't really an issue. But as the amount of gold out on the player being stolen goes up or down the % lost from steals does fluctuate up an down with it. As for the builds with more SOS take more gold than a build with less SOS. Not true. The number of SOS doesn't effect the amount of gold the player lost, it effects the amount you make off the steal. Your size dictates the amount taken. Tested with a hlbc pure spy and top 200 ally lb hitter with 1 SoS, stealing the same target with different amount of gold out per test; 50bil-80bil-140bil-260bil-520bil-1.1tril. The top 200 hitter dominated the amount of gold taken compared to that of the pure spy. Again as I always say when talking gaming mechs. Never take others words for anything. Go out there and do proper testing yourself and make sure you included all factors involved. I can't stress that enough. A lot of things I see in the forums regaurding gaming mechs are totally wrong because people didn't properly test whatever mechs are in question.