Is a $5 mil Hansel un-stripable if without allies, but who's just in the game to create havoc? I mean, it can spy and not even care about building anymore. Sure, it can have a whole clan come down on it, but since it's more of a lurker, it can wait it out and spy again later. That's if it's got thousands of pots right? It can't be stripped if it has no $ in the first place. Am I correct?
Hmmm boa. Normally, a hansel with no allies will drop their attack building and go pure. Just as an attack build with no allies can't be stripped, a hansel/pure spy with no allies can not be stripped of their non existent allies. However, a hansel can still be attacked with zero gold out if they are above pin (see my original post) by other hansels (and hybrids- tho, I haven't done specific testing on hybrids so I won't put my money where my mouth is, so to speak). On the negative side of things- having no allies means your income is greatly lessened. Pures and hansels or attacks who are not holding allies can still be pinned and still have their pots burnt. Plus- their income is lessened. So, yeah- you cab totally run around with no allies and poke at people. But- u lose your strength from bfa and the ability to get stronger cause you can't afford anything.
It's true that hansels with zero gold can be attacked, while spies cannot. But by attacking hansel with zero gold you get successful attack and zero gold...right?
What about a pure spy with zero gold out and above 20% spies? Is an attack build or hansel able to attack then?
Great but what about zero gold, above 20% spies for the pure spy. And gold out, below 20% attack troops above 20% spy troops for the hansel?
Just so you know... I'm totally updating this to be a beast as soon as I can handcuff wulf's hybrid to the wall and experiment on it
I'v noticed people asking questions that have been clearly answered in the OP, did they not read it? @Belle Have you had the chance to test the big Tower Hybrid build yet? I'd love too know what ratio of buildings and Towers is needed to have the DTW to attacks with 0 out. Plus your other Mechanics thread is more detailed, it should be the stickied one or merged with this one. Again, well done.