So....Why did devs give up on clan wars?

Discussion in 'Wars' started by Spilatch, Oct 1, 2015.

  1. Dear devs, I just need a reason why we do EE to gain those miths? To buy those crap miths equipmetns lol
    More than 300 EE wars, spending 20K+ miths to buy/enchant miths equipments, then all just beated by 2 weeks pve event (I didn't even spent 1 xtal to gain those tire 5K pve equipment)
     
  2. Clap :D .
     
  3. How are the devs gonna blame the matches on the players? Check Eclipses last war, I don't remember the war number but 7 clans casted, we were the biggest they were the smallest, yet we matched them. Dot had another clan casted that was 10Mil CS bigger, explain to me why players would want to waste time rostering when this happens I have played this game a long time but this is out of hand, I know the devs won't respond and admit they are wrong and working on the problem instead they will make excuses it's insulting
     
  4. We as a community are trying to solve it ourselves, many are excited to do it but we can't control the system, really lb vs a clan that was much smaller?
     
  5. Dude or dudette - if you give the players room for shady tactics - shady tactics will occur - this is human nature- you are not putting enough stipulations and guidelines into roster building

    Number 2 - you want more participation ? Last war i took place in my roster was A BILLION combined stats less than the other side .

    A BILLION .

    Give me a break

    Fix the matchup system and we will war
     
  6. Not another war thread. Just accept its over and move on
     

  7. Respect and support, I hope an agreed cf is something we will see more often if clans are matched with an outrageous cs difference.
     
  8. kaw_community, the roster stacking would not be an issue if the match up system was not so badly flawed. I appreciate your response but it is a little generic in my opinion because you made absolutely no acknowledgement in fixing this issue yet you simply tell everyone to get more clans warring to better the chances of not getting a mismatch. You know as well as the rest of us that the stacked rosters/exploit only works for the stackers/exploiters because the match up system does not match them up with other stackers/exploiters and THAT is why people are not warring and NOT because of the stackers/exploiters themselves.

    It is a simple observation, fix the match up system and ALL war types will be worth warring in but instead of fixing the match up system the devs just created a new type of war...

    Please fix the source of the problem and not the people taking advantage of the problem.

    Vadue/HTLFreak
     
  9. Old system war matchup style (sans forfeit) with current EE choices as options.
    Pretty simple place to start.
     
  10. PLEASE WORK ON FIXING THE MATCH UP's!!! Please stop with the events and fix match up's before KaW completely DIES! Please take the time and resources you are putting into these events and put them into fixing the match up system so that people can use their BFE and BFA in Round wars again!!! The match up system (or lack of) is killing KaW and all you are doing is creating events and ignoring what made KaW so fun for so long.

    I think I am done spending any more money on this game until the Devs start working on fixing the match up system.

    Vadue/HTLFreak
     
  11. War match ups were trash. People quit for the same reason I smashed the Yafi trash clan . You know what I'm talking trash bag ghost 
     

  12. Not really blaming dotb here. If not dotb then some other clan does it. Not really anyone's fault except the devs. The devs think a clan with 2 BC accounts can fairly match up with at clan with 13-14 BC accounts. Until they decide to fix this, it will continue.
     
  13. it's been explained simply whether you like it or not...as the devs see it is an endless game of cat and mouse where kawer's will always exploit anything they can do to fix it...idk about getting ppl to participate tho as if numbers were larger there would be more clans to use exploits, take 1 out & they'll find another. i read from this that devs are finding it impossible or perhaps dont want to scrap a perfectly flawed system that was created the day clan wars came in...the only solution i can see is making a nearly entirely new form of clan war where builds can't dominate each other...i've seen fort/mine wars in other games that would pool players contributions built up outside of war in a clan store/bank and can be used only during wars where new stats would be given based off of those contributions. i think this is the root they need to take as it clearly hasn't been working after all these years of issues..sry to say but be prepared to scrap those round/primal builds and ask devs to scrap the current ee clan war setup cos it'll never work as is as the devs see it.

    edit...p.s. i'd also suggest further that if the devs really want to figure out a way to keep this game running and possibly get it up the top of the mobile mmo rankings they need to do stuff other games are not doing and better, which means more money & hrs in development..i suggest ata should have a beta game test parallel to kaw running at all times focusing on when they plan to add on to the game... where 1000+ players can apply from the already existing kaw & switch straight into their current acct, same stats, allies etc on that game to get a feel of changes before they happen in real kaw...these players will also be able to communicate possible changes to real kaw players giving a transparancy i don't kno any other game that could match... ofc they'd have to give a fair few xtals/seals etc out on the beta game to really test hte effects etc so might lack some of the statistics they need for an accurate estimated profit statement but they would be alot more prepared than with the way it is now.