Once again. I never said they were mine. I asked if you kiss them. And surely you must but anyway. You are starting to get boring to me so go back into your moms basement and play some D
The secret to beating ZAFT is to make a multi-clan alliance. You 1v1 a ZAFT clan, and after a couple months, you cf and rebuild your clan. Then another clan in your secret alliance will declare war on ZAFT for a few months, to be replaced by yet another clan in your alliance. Your clan will grow while ZAFT won't due to the extended war. Then a fourth partner could come in around the year mark, and later, all four clans could start heavy strips on the remaining (weakened) members of the clan remaining. The war would have to be intricately planned, with many families of clans involved.
If you put all clans into combat from the start, ZAFT will immediately call in allies for support. Another method would be to join ZAFT's opponent if another war similar to Apoc starts.
This hit-and-run tactic was used by North American natives to kill ancient elephants. They'd run up close to an elephant, throw their spears, then run away. They'd follow the elephant and repeat the steps until the elephant bled out. This supplies the natives with enough food to feed their families for weeks or months at a time.
Hit and run? Yes it is. The clans would theoretically hit, then run and be replaced by a puppet clan within a few days.
Pretty much. It would be pretty much covert operations. A few moles in the clan would be helpful as well. The alliance's affiliation would have to be kept top secret. The owners would have to lie to their members.