I would like to offer a counter point, and perhaps some hope to your statements about the developers not working to make the game smoother: they have re-released the app exactly to make the game run smoother and to better implement change going forward. Has it had issues? Of course. Yet, they are struggling in the right direction.
Have they actually explicitly stated that? This is all I can find. I may have missed a comment. If so, please point me in the right direction and I will have a look. It was originally stated in their post that they would be bringing in new features. However that was another of their numerous copy and paste errors.
I'm not sure about the first proposal. It may be confusing for some players, as new events often get released in a quite short amount of time after another ends, meaning there would be two event keys in the Marketplace. It may also create difficulties when it comes to coding, as the event box would need to stop dropping event items. However, a huge support to the second proposal! And, keep posting your ideas in forums. Even though it might not seem like the developers are listening or always replying, they are reading your ideas. They're doing their best to improve the game and making it fun for the players.
LOL. With nobs I open 100-150 boxes per event, hoping for crux drops. Unfortunately less than 5% drops a crux.. mentioned this before that the drops need to increase when you spend 10nobs per, and out of 30boxes 1 gray crux drop and rest are 20-60 event item craps, Dev Charlie replied at start of last old man event. that this issue will be fixed starting last event. But no actual change has been made. Jts frustrating wjen a small alt gets gold and grey crux keys all event long opening one a day free box, and on this account i open 10+ boxes per day rarely get crap. Not gonna spend on opening boxes anymore till this issue is fixed
Before I retire, Crazy, I concede the point. I haven't done my proper homework on the switch, and have been relying on contacts for the details. I will say that the fact they have active development teams for the transition is a good sign, however. Once this is done, it's highly likely those developers, who will be familiar with KaW's code, will likely be occupied. Additionally, long term plans may still be ongoing in the background. Again, I haven't done my homework in the recent past. However, the point stands there's dedicated staff on hand for some kind of change to keep ongoing. Moving forward beyond simple art and text asset swaps for events (I'm sure I just offended someone's work by calling it "simple." Sorry guys, didn't mean to throw you under the bus for the sake of a discussion meant to maintain hope. You guys are professionals, and we appreciate everything you do). Edit: By "retire," I mean sleep, for those who might misread that. Bonus, you can now track my sleep. Have fun with the strip, boys and girls. Ironically, destroying my current mini-game is the only way to "hurt" me currently, and I'm not doing high end EB's to quickly resume. Edit2: I did hear there are/were quality of life changes with the responsiveness of the repeat action button on iOS compared to previously on the old app, but I haven't proven the rumor, and now it's too late to test. Edit3: Added an apology. Shouldn't trash someone's work just because people want more.
Sup to the porté, I don't need the devs to let me open all my boxes but making it a little easier to get them would be nice. Side note: does anyone find it crazy that we are using quality of life to describe minor adjustments making our finger happy for satisfied tap tap playing and other countries use it to describe their lack of drinking water
Really? I get a crux roughly every third or fourth box it feels like, using regular keys. Generally I trust bigger numbers (like yours) more, but in my experience the last who knows how many events I get a very reasonable amount of crux. Even when I used gold keys it was about the same, except with a few more cruxes.