Some questions:
1. The balanced buildings (War Aviary and Bestiary) are gaining at 5% unit count, so will be 2100 when level 3. You also mention that they will have a -5% troop regeneration rate, is this a -5% on the current 167 per 5 minutes or to keep it at 167 per 5 minutes (because of the increased capacity it would be 175), I am guessing the answer is the second one to keep, but would like confirmation.
2. Are we allowed to know how much each building adds the maximum possible plunder given by allies? I am sure that it is possible to work it out, but I don't have the time or funds. As a general rule guilds give more than troop buildings, will the 5% increase in plunder for defensive buildings (Summoning Circle and War Cathedral) bring them up to a similar level to guilds or not? I am guessing no, but have no numbers to say either way.
3. Can we get an official chart which lists the attributes for each type of building, relating to it's level, and the costs of buildings and exploring land. I know of 2 charts, but they are already out of date and these new changes make them completely wrong in parts of them.
A table would have: Building name, max. upgrade level, unit capacity, plunder (amount it adds to max. ally bonus plunder), unit regeneration rate, offensive and defensive stats per unit and offensive and defensive stats for the building when full unit capacity. Costs of buildings, upgrades and land exploration.
Sorry if anything like this already exists, I am new to the game and enjoying it an awful lot, but it is very hard for me to decide what build I want to use when there is not much information on it.