Developers, I have an idea which I believe would actually compensate players based on how active they are, not just how much they spend on here. Why not have an event where items are based on actions and not just the type of epic battle or size of account etc. For example, you get 1 item per each action done on an epic battle. I believe you get 25 attacks and 25 assassinations per hour based on a regular regain. Due to this, you would limit the amount of items dropped to 50 per 50 actions or 100 per 50 actions and cap it at 50 or 100 / hour regardless of the epic battle completed. This would be an event that would be fair for all participants and reward players based on how active they are. Not just the amount of money they spend on your game ( I am currently in a B2B HtE clan) this way it could actually be something people like and clans will continue to run b2b HtE regardless of what happens. Ant thoughts or opinions? I'm just wanting an event where we can reward players who play this game as much as everyone else even though they may not be able to afford to spend too much money on here they should still be able to compete for top tiers.