No support for this primal war Give us Individual war again !!! Its more fair ! Iwar and Normally clan war is better !!
Primal wars could possibly be ok if matching system was better. Got worst match I've seen in a long time. Maybe stop messing with people builds and.fix matching argorithm. PS Indy wars are just fine
INDIVIDUAL WAR IS BEST Bring back Individual War again,because of: 1-No need to apply and begging to clan for join. 2-All status(builds) player can participate in war. 3-Payout(mith,gold,ally bonus) after and from individual war are good. :roll:
Why not everyone stop bitching and just war, tired of all the complaining, get over it the system will never be perfect
Primal wars are the worst war system in the history of the game. Ps dominate. Small and mids will lose their chance to war. Devs have managed to create another broken war system, maybe that shouldn't be surpising.
PS does not dominate, not even close. We just faced eight of them & Won by 3b. Its just a strategy you have to adapt to. I personally truly enjoy these wars.I do not expect them to become the only style but I seriously hope you consider incorporating them into the system for S4. & that's my two cents
The most hilarious part is it does nothing to fix the problems. It just creates new ones. Now instead of lb being lb , whoever is hfbc is the new "lb" on stacked rosters. While most lb players have constructed their builds to work with their bfa. So some of them end up being mids on these roster. Its just bizarre and I keep repeating this, they refuse to directly deal with the main problem, which is the matchup system uses total stats as it's main guidelines , while it doesn't look at the actual builds on the rosters. A roster of mainly "alpha" builds with sh should not match a roster of all "beta" builds. This needs to be incorporated into the matchup system. This was also the case with "hit ratio" a stupid ass concept that never looked at "win ratio" or the chance to actually win a single attack . ie hit ratio could be 100% while possible win ratio could be 0% (lb vs mids) Falling on deaf ears, I know
Although they can't just do that bro. If they just make it so an sh roster won't match with a mid roster, the chances of you actually getting a match are drastically reduced. So again, they need to do leagues, where clans are forced to war without the sh exploit
Our match was pretty decent war 6, fairly balanced -- they had bigger bigs but we had more towers which combined with the right spy builds and strategy worked out well. I was skeptical of primal wars, but it was fun -- the match was actually pretty balanced overall and came down to strategy and execution. Can't expect a match like that every war, but it sure was a ton more fun than facing all SH, lb/sh or anything in between. All in all, KO's actually mattered -- getting attk ko's was pretty crucial to plunder, and I found out how lousy an open PS pays after plundering one off a KO lol! Was fun, and our particular match was a good one, more fun when anyone can become hittable IMO.
These type of wars have potential, but a few things must be addressed - 1.- incentive. Wars were expensive enough before, but now it's becomming silly. Give losers 20 bb and winners 75-100. Increase mith or aqua or summer swan or whatever u hunt next drops. U need more clans signing up 2- We need war mods to apply the eye test to these matches. If a match doesnt look right, they can 'silence' the match -let the clans war for fun- no rewards. Your algorithm still needs assistance. 3-Move the size back to 15 during the week, let smaller clans war together.
Isn't the point of these wars to actually war with your clan? Or is it to pm every huge tank you know and every sh you know , just beat on a bunch of mids and pretend you're good?
I'm just shocked at gold loss in order to war It cost ~200m to restock 1 of each pot I was told that I would make ~40m per successful attk hit. How does the devs expect ppl to war to get rancor when they need to make up gold loss. Seems like you would have to do hte... There has always been a discrepancy in gold gold in order to war and gold won from wars. The gold loss wasn't as bad - at least I was makin at least ~170m per successful hit. But now it seems almost prohibitive
Lol, yes Spil, this game is has become Kingdom at Macthing for awhile now. But any of 10 different posters on this thread could eyeball a match n determine if it's viable. Devs need some humans overseeing there computers. It's a given players can outsmart it.