What Devs can't seem to get through their thick heads is that it's their actual matchup system that sucks , and that the people that play their game are mostly selfish assholes who would rather win like scared little bitches rather than lose a good war. When they realize this, we will have progress. I for one, am really sick of wasting my time.
So devs u gonna turn on hit ratio off the pure cs matching? To actually give the best results? Only reason hit ratio was so bad before was the bfa stacking and Bfe stripping people were doing to manipulate it .... With pure cs wars hit ratio based on cs would actually give the best closest match in both total cs and the discrepancy in build sizes ... Making it so top and bottom rosters will only match other top and bottom rosters with in a mathematical variance that could be managed thru cs % allowed in the difference between two matching rosters
SH are still a problem. Like I predicted back at beginning of thread. But otherwise: this is actually a lot of fun. It definitely makes the lb stacking easier to beat. Oh besides all the advantage lolol
My feedback: 1) It was great to get a reply from whoever was monitoring Feedback tonight. 2) Roster stacking still happening: load the top with really big builds, the bottom with GH/SH and the top can plunder at will on most of the builds they match against. 3) Mith payout was terrible. 92 actions, top plunderer, 8/0 kos for 44 mith. Need to adjust mith payout to compensate for the plunder difference in these wars. Thanks,
This is the lowest point of ee war ever. Why dont you abolished our builds too and give us a stable during the war..that should make everyone equal, yes? See who have the faster internet connection win the war.
Small stas (build) player can not be accepted by war clans for primal war. Dev takes decision regarding it,because we also want war and fun in KINGDOM OF WAR.......ty.
NO SUPPORT .Dear devs , your incorrigible and illogical attributes have surfaced once again , ya have brought about a war with hits that pays peanuts as compared to the cost of the potions that we use , and how is the primal wars not an exploit ? Exploiting players hard earned gold , for example a simple war that with about 50-60 successful hits will cost at least about 4bil considering full pots are used . Also the the rancer event , lure of the hive which is held in conjecture with the the primal wars, as when most of the clans choose to forsake the primal wars , here u r , trying to attract the ee warriors ...... The indi wars are a good fix to the problem of imbalance in the game , the primal wars are ......