Primal Wars (8/5 - 8/10)

Discussion in 'Past Events' started by [ATA]Grant, Aug 2, 2014.

  1. Its an easy fix make it so all builds can hit each other in war no matter how big or how small you are. And make it plunder loss is according to the build and allie build. Right high sh builds are too small for me too hit in war because there allies aren't taken into account in bfe and bfh. You do that and wars would be awesome
     
  2. Fix sh plunder prob
     
  3. Fix sh plunder prob
     
  4. All else would fall into place I'm sure
     
  5. Link plunder to lands open, like peeps have suggested many times before, don't change the who system u noobs!!!!
     
  6. Base strength on cs and bfa

    Bfe can be left as is

    Counting overall cs and bfa together will have an sh in theory pay as much as a mid.

    This is because,with bfa included the sh will be of similar strength (maybe stronger) than the mid.

    Of course this applies to the SH that have the bfa to make them stronger, not the other ones.

    So by counting overall cs and bfa in strength together, you will be able to see the true strength of each build and the system will recognize this and make the payouts accordingly.
     
  7. Devs introduced hit ratio to try to resolve these mismatch issues. If u actually changed that to plunder ratio then u would fix all problems. Plunder ratio is how mich plunder each member from opp can make off u along and how much u can make off them. U then get a figure and average it out and u can match clans. Since sh pay crap then they will have low plunder ratio this will match them with only other lb and stacked clans. This also goes for ps since they cant plunder they get 0 so they get no match or ps clans. Then lb get poor ratio cause they cant be hit by most other mids or bigs successfully. This will match the clans properly. Success per hit and plunder ratio is ur key to matchups. So there i fixed up all ur problems.
     
  8. I am agree 100% with you cloud,only problem I see is that most clan or their partner don't have top 10 Allie lb out of 50 and if they war with big/mid wo sh then more chances r that they will face silver/warlor/BG or Zaft and that is worse match up for them either way.
    Lb/sh stacked or lb stacked roster.
     
  9. Any word if the wars will be at 10pm eastern again? Maybe a few a week
     
  10. Any word on ee level loss next week?
    I dont like the idea you came up with but i still want to try it and help you realize its a wrong idea but not worth risking a ee lvl.
     
  11. There is still the problem of hitting an SH and getting little plunder but then they hit you back for much much more
     
  12. @chaos I don't see much of a problem regarding to sh when bfe and bfa are taken out of the equation, they won't have much successful actions (except sb) as long as you get a couple towers up and running.
     
  13. Moan moan, yourself cannonball, i suffer thru ee after ee to get 15 mith if I win, 5 if I lose, its called Kingdoms at War, this is my Kingdom deal with it. All devs had to do was add bfa to stats and make bfa part of plunder, so a sh with enough bfa to be consider a mid should be plundered like a mid, end of story. No more issues.
    If cannonball had his way we would all be uniform troop builds with adt and sdt. Whoop whoop. Cannonball for Ppls Rep in kaw
     
  14. Hey devs️

    I think this is a great idea , but if this does not work you guys should try no BFA / no dtw ; dts

    That would make things most definatly interesting

    Right now it seems as if it will be really overpowered for people with lots of towers and huge players
     
  15. What an astute observation.
    Big n towered builds for war n sacrifice eb plunder what a novel idea.
     
  16. All this and sooner or later they will finally realize that the problem could've been fixed a year and a half ago when i posted a thread called simple solutions. SH were never the problem. The problem always was and will be the pay out ratio on each build. If SH payed how they weigh then the playing field would be even. If SH can hit an lb with success then not only could they sustain hits like lb but should pay out like lb that simple. If SH is bigger than mid they should pay as much as mid. If SH aren't big enough to hit mid/lb then they should pay like SH. as a wc i suffered thru the system as well as many good warriors cause at one time putting together a roster never really mattered the cs as long as u were war built but over the course it changed and locked many warriors/builds out of war due the system changes that became exploits. But if the simple fact remained that if plunder never waivered and was based on hit power then warriors and builds would have never suffered the lock out. so devs and programmers need to stop playing around and permanently fix the issue by taking everything into account still with bfe/bfa/stats and just make it to pay how u weigh as a complete build. Then u will see strategies come into play where a roster can be built with all builds. U will see warriors drop bfe or allies to fall out of plunder range as a strategy that can either help or hurt their clan efforts solely because once u fall out of plunder range it means u are weaker which will take away hit power from your build. But on a complete warring surface a mixed roster will promote more 1v1 planning or team planning dependent on what opponent on ur roster is more important for plundering.
     
  17. Wars are already strategized on what opponent can be plundered first but when u still have SH not paying how they weigh they're not included much in the process against bigs/mids cause they pay crap. If they paid more like their hitting range then a stacked roster wouldn't matter. All SH roster vs big/mid/SH roster would still be fair because they would pay as much as the bigs/mids on your roster keeping it an even playing field. You guys would never have to nerf a build again. Just keep an account for plunder vs hitting range to calculate the pay out. Mids pay so well cause they can hit up and dwn giving them a large hitting range, if SSH and some SH have that same range shouldnt they pay the same? doesnt that make them a mid build in theory? just a cheaper build with a large scope?
     
  18. I came up with this like a year ago lol but called it naked wars
     
  19. Exactly why it shouldn't be taken away from those players who've spent the time, effort and resources to acquire it. Wouldn't the simple solution be to make bfa a factor in the plunder formula, equal to its impact on strength? You gave it to us as an alternative method to grow and become strong in war, and now you propose taking it away? Thanks for your efforts, but in my opinion, you're not leveling the playing field, you're crippling a large percentage of players who participate in system wars.