ATA:: can we get mounts ? Here is my proposal . New update idea : MOUNTS: (how it works ). (Times are filler data, half minute increments perhaps?) Skill can be used once every ?? Hours/per day (Implementation) In the oracle have an option for Summon Mounts. (I.e., charge real money ) You could choose from 4 because xstal negates the need for a 5th (tentative idea and im drinking so save the hate ) [options and purpose] Lv 1: Summon Etheral Steeds Reduce troop regen by one min (Last 2 hours). Price determined by devs Lv 2: Summon The Zeppelin of Sylverhall Reduce troop regen by two mins (Last 4 hours). Price determined by devs Lv 3: Summon Demonic Portal Reduce troop regen by 3 min (Last 6 hours). Price determined by devs Lv 4: Summon Angelic Host Reduce troop regen by 4 min (Last 8 hours). Price determined by devs This way we have another method of growth even if we hit our daily xstal allowance. Lv 5: ?? No use as xstal give 100% troops Unless someone can help me brainstorm a use. Win/win because it creates another source of revenue for ata and another source of growth for us all. thoughts?
Re: ATA:: can we get mounts ? Here is my proposal . No support. PvP would become extremely unbalanced.
Re: ATA:: can we get mounts ? Here is my proposal . I think only LB players would use it every day to skyrocket in hits. It should be used only in war
Re: ATA:: can we get mounts ? Here is my proposal . The people who spend real money would win the estocs edge wars every week with this proposal. It's a fun idea, but needlessly complex
Re: ATA:: can we get mounts ? Here is my proposal . It could be tweaked severely. But the base of the idea is interesting.
Re: ATA:: can we get mounts ? Here is my proposal . Right. Then make it only available for purchase if you are in war. ( lol PvP is already unbalanced ) And i understand the need for fine tuning.
Re: ATA:: can we get mounts ? Here is my proposal . The more you allow spending to influence results the less strategy will play a part. Peronally I would love to see only 1 xstal available in the 4 hour war. So I vote no to anything that tips balance further towards spending and away from strategy.
Re: ATA:: can we get mounts ? Here is my proposal . What about when march ups throw an obviously unbalanced opponent your way? It would give you strategy . You could have alternating regen speeds for teams. Plenty of room for strategy in there. And yes it WOULD be detrimental to the "balance " of war. it is war after all
Re: ATA:: can we get mounts ? Here is my proposal . Devs have finally have improved matchups. Bad matchups not an excuse to further degrade game balance. No support
Re: ATA:: can we get mounts ? Here is my proposal . Its a pretty balanced game to begin with. those who can't or won't spend money see no more change than they would against a xstal or nob junkie. This could also take away the permapin tactics and make wars more dynamic because you would have no idea what regen schedule you were facing.