I love the idea. Makes the game more of a thrill. Anyone with over 10 k of losses doesn't care about getting hit, so it would add a real element for farmers. Small clans could defend themselves from persistent farmers and their bonds would be stronger. Swabia would be barren land by now with his losses.
Oh dear. No one would play this game anymore. I mean why the heck would I upgrade to T5 HCBC just to get pounded to dust in a 1 v whole clan. Nah..... Idea not supported.
Sorry bud. But I do spend 100-200$ a month on this game. Nuff said. If ATA implements this. I won't be playing anymore. You have my word.
@machine gun Yafi is a huge clan now. It was not when they first declared war on Osiris , however. You had Cambji, who left half way, extremist, and nihaoma---that's it as far as big builds go. All they did, however, was throw ally less spies at Osiris, punctuated with the occasional well-timed strip. Lots is os-players got bored, left, and eventually Osiris, which had better things to do then spend all day pinning yafi, gave in. Yafi is a huge clan now, but we must look back at the beginning.
@malestone Remember it would take at least a thousand hits to destroy one building, maybe more. There are players who have played 2-3 years and still have well under 5000 loses. The impact would not be so great.
Every 1000 losses you will get 1 building destroyed, you can counter by winning attacks, for example if you hit 5 and lost 100 hits, you will be counted 95 lost. And if you don't have max allies plunder for every 48 hrs you will have one land destroyed.
Great idea support. This is what a real war is. You don't get great empires just go to other continents and just stealing all the gold. You see them conquering their land. When they have conquered enough the other side gives up. Great concept to apply to this game. Would make osf much more fun and engaging.
@paladin Exactly. Plundering instead of conquering is war led to the down fall of the Comanche nation. Lets get some real war in Kaw.
No support this game has enough eb noobs as it is if this idea happens then I can't see much osw happening just more ebs running
I said this back in the pwar age to end osf's. once a player is stripped of all allies, and zeroed. A building is destroyed and puts out the price of building in gold. Better not sleep to long, or go on a business trip lol
@cgp That's interesting. The player loses the building but retains the cash. It then becomes a matter of timing. That could be exciting.
I like the idea... Couple of additions: 1). Maybe not destroy the build but destroy 1 building level at a time. 2) you would have to have a repair option... To allow you to repair before building destroyed. If these are already suggested sorry. Didn't read entire thread
I didn't even bother to read this thread because all I could think is man this idiot is nothing more then am attention seeker. Maybe go for a hike instead of typing. Maybe you'll fall and break your hands keeping you from writing.
I'm against the idea for the simple fact that some players would rather pot burn and gain more troops losses. Because hey, if they're burning pots and you aren't, they're losing money. This will change that, and adopt a new game style. We should wait until next war or the year after to implement this change because t game's changing enough as it it. ~Devil