Orisons of Glory - Part 8

Onesy said:
nucklehead said:
Please change the 8hr shield spell reset time to once a day instead of every 24 hrs.
Once a day and every 24 hours is same thing :lol:

it's not same.


once a day means u can cast at Tuesday 10:00pm to sleep then cast at Wednesday 9:00pm again

every 24 hrs mean u have to wait till Wednesday 10pm to cast again, if u have real life issue before 10pm, then the next 8 hours, u'll be bleeding...
 
I love hitting someone in the BL that says "Good Reward", then receiving 3 items.

It's even cooler when I get hit and loose 2000 items per hit. Next level awesome.

LOL at the back room gaggle of geniuses at ATA that worked up that math.

(slow clapping)
 
Don't know if this been bought up but when going through profiles these new spells all look very similar .. maybe making the colours on spell more different so it's easier to tell the difference between them
 
[ATA]Grant said:
Because this event has many different factors, including PvP you should read this post in full.

Players CAN opt out of PvP at ANYTIME (including before the event stars).

OPTING OUT WILL HAVE AN EFFECT ON YOUR EVENT AND REWARDS.

ONCE OPTED OUT, YOU CANNOT OPT BACK IN

READ BELOW BEFORE CHOOSING IF OPTING OUT IS RIGHT FOR YOU.

EVENT LEADERBOARDS AND REWARDS ARE NOT VISIBLE UNTIL THE EVENT BEGINS AT 3PM PDT





The god of clans, Ithioch the Loyal, has dispatched you to the country of Phantassos, where a divine winged horse with the strength of a thousand warriors is running rampant!

You must subdue the beast somehow and make it your steed. Fortunately, you know of a magical herb with the power to soothe even the angriest beast.

Favors of Ithioch




As you complete Epic Battles from now and the end of the event on April 21st at 1PM PST you'll earn Non-stealable Favors of Ithioch.

As you win wars you'll earn Non-stealable Favors of Ithioch as follows:

Team Performance
Winning Team: 600 Favors
Losing Team: 0 Favors

Individual Actions
(Based on # of successful Attack or Defence actions)

PLAYERS WHO HAVE NOT OPTED OUT OF PVP will have these Non-stealable Favors AUTOMATICALLY CONVERT to STEALABLE FAVORS.

IMPORTANT NOTE


For all players, only Non-stealable Favors will be dropping. These will be automatically made Stealable by combining with Oats of Competition.

Once opted out, Oats of Competition will be removed, and favors will no longer automatically convert into their Stealable form.

SEE OPT OUT DETAILS BELOW FOR MORE INFO.

Fight for Favors!



THIS EVENT INCORPORATES PVP

Stealable Favors of Ithioch are stealable!

If a player successfully hits you (it doesn't matter whether it's an Attack or Steal), there will be a chance of them taking a portion of your Favors. The number they get will be based upon the number you have, and the size difference between the two of you.

There are ways to bank and protect your Favors.
SEE BELOW


Banking Stealable Favors


You will be able to protect up to 2,000 of your Stealable Favors each day by purchasing Chest of Secure Fate from the Marketplace. Purchasing the Chest of Secure Fate will convert 500 of your Stealable Favors into 500 ***Banked*** - Stealable Favor of Ithioch.

AT THE END OF THE HUNT once stealing has been disabled, these ***Banked*** - Stealable Favors of Ithioch will once again be converted into Stealable Favors, which are what determine PvP Event Rewards at the end of the event.

Opting Out of PvP


For those who DO NOT WANT to take part in the PvP side of this event, you can OPT OUT OF PVP by first purchasing Ribbon of Exemption in the Marketplace for 1 Gold, and then casting the Ribbon of Exemption spell at the top of the Alchemist.

NOTE: You must purchase the Ribbon of Exemption item in the Marketplaceto be able to Opt-Out using the Alchemist Spell.

OPTING OUT AFFECTS REWARDS AND DIFFICULTY.
ONCE YOU OPT OUT YOU CANNOT OPT BACK IN

OPTING OUT WILL IMMEDIATELY PROTECT ALL OF YOUR STEALABLE FAVORS. PLUS, YOUR STEALABLE FAVORS WILL BE CONVERTED TO NON-STEALABLE FAVORS WITHIN 24 HOURS OF OPTING OUT.

Note: Opting out at any point, even towards the end of the event will remove you from the PvP Event Rewards


PLEASE SEE DETAILS BELOW BEFORE CHOOSING TO OPT OUT


Unique Event Spells



As you finish EBs, in addition to event items, there's a chance that you will get Verses of Reversal. Verses of Reversal can then be exchanged for one of four spells in the Alchemist.

Swiftshadow Fate
Increases the number of event items you take from a player with a successful hit (attack/steal) by 100%

Field of Hindrance
Decreases the number of event items taken from you by 50%.

Capricious Blessing
On a successful hit (attack/steal), one of 4 unique effects may occur
(Take more items, generate more items, cast Blessing of Hinterlight (35% 2-Hour Plunder Spell), receive a Capricious Chest)

Touch of Fate
On a successful scout action you have a 10% chance to give them a small shield that prevents them from taking or having collection items taken from them for 10 minutes


In addition to that, there's a very special

Greater Fatelock Shield
For 8 hours after casting, you cannot take, or have any items taken from you. To cast this spell you must first purchase Ithioch’s Guard from the Marketplace for 1 Gold. You can only purchase Ithioch’s Guard ONCE every 24 hours.

ONLY 1 EVENT SPELL may be active at a time (This includes Greater Fatelock Shield).
Purchasing a NEW EVENT SPELL will REPLACE YOUR CURRENT ONE.

Spell Reagents can also be purchased from the Marketplace using Nobility Points.

Leaderboards


In order for this event to accommodate those who Opt-Out of PvP, we will have two distinct leaderboards.

PvP Leaderboard
This leaderboard tracks the progress of players who have not opted out of PvP.
Note that this leaderboard does not include ***Banked*** Favors. These will be unbanked at the end of the event, and added to your total PVP Event Progress.

If you opt out of PvP at any time, you are not eligible for this leaderboard's rewards. Instead, see the Opt-Out leaderboard details below.


Opt-Out Leaderboard
This leaderboard tracks the progress of players who have opted out of PvP.


Both leaderboards have EXCLUSIVE rewards.

You can only choose to participate in one.


Endecatheon Wartokens




Wartokens are awarded as follows:

Team Performance
Winning Team: 300 Wartokens
Losing Team: 0 Wartokens

Individual Actions
(Based on # of successful Attack or Defence actions)



Holy Forge Box



As you complete Epic Battles you'll occasionally find Keepers Boxes. These rare chests can contain a number of goods including Health Crystals, Event Items, Seals of the Damned, and more!

You can open these chests in one of two ways.

1) Purchasing a Holy Forge Key from the Marketplace using Gold. You can purchase ONE of these per day.
2) Purchasing a Gold Holy Forge Key from the Marketplace using Nobility. There is no limit on the number you may purchase.

Equipment


Rewards from this event provide you with various Equipment depending on your placement in the event.

Over the course of the entire Orisons of Glory series, you'll be able to earn multiple pieces of equipment, providing dedicated players with a complete set.

You can view the Equipment rewards in the "Preview" tab in the events page

Banner Tokens



You'll be able to earn the base Event Banner during any chapter of the overall Orisons of Glory event. You'll only ever be able to get ONE base banner, however, you can then upgrade these banners using Holy Champion Token also earned from the event.
 
M3AT_WHISTL3 said:
I love hitting someone in the BL that says "Good Reward", then receiving 3 items.

It's even cooler when I get hit and loose 2000 items per hit. Next level awesome.

LOL at the back room gaggle of geniuses at ATA that worked up that math.

(slow clapping)

I lost even 4k once by a single Hit. Hitting that player back gave me 3 items.

I first thought this event was a cool idea.
I fear the balancing needs a fix though.
 
How many you lose is proportional to how many you have out. If you have lots you lose lots. If you have hardly any, you lose hardly any. Honestly it makes a lot of sense. That's exactly how gold loss has always worked, although for favors the amount the other person gains is the same as what you lose, instead of static plunder.
 
-SS-Thrawn-SS- said:
How many you lose is proportional to how many you have out. If you have lots you lose lots. If you have hardly any, you lose hardly any. Honestly it makes a lot of sense. That's exactly how gold loss has always worked, although for favors the amount the other person gains is the same as what you lose, instead of static plunder.

Solely based on my own experience I do not believe that is correct. I've lost many thousands to someone hitting me (call it 25% of my outstanding amount) but I hit back and get 50. Even if what they stole from me was all they had, I should have made more than 50. There is something more at work as to the payout for hitting than simply how many you have out.

Not to repeat an oft repeated refrain, but I do notice that spy-heavy builds seem to make a whole lot more than (at least this) attack heavy build.
 
Relative build size also plays a role, like it always does. If you're hitting someone smaller, you'll take less.
 
Re: Orisons of Glory - Part 8s

-SS-Thrawn-SS- said:
How many you lose is proportional to how many you have out. If you have lots you lose lots. If you have hardly any, you lose hardly any. Honestly it makes a lot of sense. That's exactly how gold loss has always worked, although for favors the amount the other person gains is the same as what you lose, instead of static plunder.
This is definitely not the case.

The amount of items you get seems to depend a LOT on the cs-size atker and defender has.

When i had 16k items out i got atked by an acc 1/4 my size and lost 4.1k ~25%.

When i Hit back immediately i gained 3 items. Thats less than 0.1% of the Minimum of 4.1k items that acc MUST had have. He probably had Even far more.

Even with the loss-decreasing spells this looks weird to me.

I hope there will be fixed something.
 
Re: Orisons of Glory - Part 8s

lIlIlIlILlIlIOlIlIWlIlIlIlI said:
-SS-Thrawn-SS- said:
How many you lose is proportional to how many you have out. If you have lots you lose lots. If you have hardly any, you lose hardly any. Honestly it makes a lot of sense. That's exactly how gold loss has always worked, although for favors the amount the other person gains is the same as what you lose, instead of static plunder.
This is definitely not the case.

The amount of items you get seems to depend a LOT on the cs-size atker and defender has.

When i had 16k items out i got atked by an acc 1/4 my size and lost 4.1k ~25%.

When i Hit back immediately i gained 3 items. Thats less than 0.1% of the Minimum of 4.1k items that acc MUST had have. He probably had Even far more.

Even with the loss-decreasing spells this looks weird to me.

I hope there will be fixed something.
-SS-Thrawn-SS- said:
Relative build size also plays a role, like it always does. If you're hitting someone smaller, you'll take less.
 
XxNikoTimexX said:
It's been almost 42 hours after I opted-out and the stealable items have not converted yet?
\
I had a same issue, sent feedback, and was informed they will run a script to fix it, so keep on trucking all will be sorted.

would be better if they tested before rolling out but hey it is what it is.
 
Re: Orisons of Glory - Part 8s

lIlIlIlILlIlIOlIlIWlIlIlIlI said:
-SS-Thrawn-SS- said:
How many you lose is proportional to how many you have out. If you have lots you lose lots. If you have hardly any, you lose hardly any. Honestly it makes a lot of sense. That's exactly how gold loss has always worked, although for favors the amount the other person gains is the same as what you lose, instead of static plunder.
This is definitely not the case.

The amount of items you get seems to depend a LOT on the cs-size atker and defender has.

When i had 16k items out i got atked by an acc 1/4 my size and lost 4.1k ~25%.

When i Hit back immediately i gained 3 items. Thats less than 0.1% of the Minimum of 4.1k items that acc MUST had have. He probably had Even far more.

Even with the loss-decreasing spells this looks weird to me.

I hope there will be fixed something.



Id love to see a ss of you losing 4k items, that's total bs
 
Anyone else notice this?

A hansel runs nearly a full bar of steals on an attack build - but no protection spell snaps into place for the attack build. In returning fire, after the first attack on the hansel the protection spell pops into place limiting the favors taken.

Is this just my experience or is it the way the spell is programmed to work?
 
JackJohnny said:
From experience, I think the protection spell is cast when the action takes something from the target.

Not in my experience. Just now exchanged fire and I lost favors, but still no protection spell.
 
Fix BL please. I wanna see active players on there, not same names 24/7, especially when many of them are my clannies lol Refresh button doesn't work at all. I know I'm on BL 24/7 for those around my size. Devs must be hating Fury
 
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