The other thing about restricting hit ranges is that it would drastically reduce the number of people you could actually hit. Perhaps the devs could code an event where the drops only come through hits made via the battle list. That filters to kingdoms in the same kind of range doesnt it?
No misunderstanding. The drops as I have said elsewhere should be at a set uniformed level. Having another spell to give others more just makes it pay to win. We need set drops consistent for all for all attacking actions excluding scouts. We need set tiers of rewards. Not top ex amounts to encourage activity. And steal able items would restricts my signing up to any such event due to the huge frustration that this very same feature added in the shard event. It doesn't make good business practices to over power the build complete I'm these events and turn the backs of the majority of casual gamers that make up much of our community