Dear Devs:
If you really want to fix this game, lets figure out the main problems and come up with real solutions!
The real problem is that you have an old game with outdated mechanics on which you put patch after patch of mostly bad ideas that rather than fix anything, simply create more and more loopholes. War now days is really come down to which clan can find the most MATCHUP LOOPHOLES and exploit them.
It is legal and my hat off to the smart players that figured it out. However it did create quite a few problems:
1. It destroyed any ounce of strategy in the war itself.
2. It excluded most players from participating. (mids, none tanks, hansels, etc.)
3. It created numerous no matches + many more bad matches.
4. It prevented the chance to virtually any new player or clan to join the wars unless they just want to be in the bad end of a massively horrible match.
BOTTOM LINE IT IS A FIASCO THAT DESTROYED THE GAME!
Each patch or idea to fix the "problems" resulted in even more loopholes more exploits and worst matches.
At this point I strongly believe that that old game mechanics themselves need to simply be thrown to the closest garbage can and a new game mechanics that fit the way the game is played now and your vision (or lack of vision) with respect to how the game will be played in the future should be established.
So what do we do now you ask?
First FIX the game mechanics - in fact, replace the mechanics completely! Its time!
As to wars, unfortunately the current clan system simply doesn't work.
I believe that a much better system is to allow all individuals who want to war register to the war and then allow your system to break it down to war clans that will be evenly matched with each other.
Since you been able to do a similar thing with the ASW years ago - I will give you a credit that you will be able to figure out 20, 25, 50 (or any other size) rosters that will be close to each other in actual stats, size, builds, etc and will make a better war.
You can also vary the length of some wars, the number or xtals used, etc. based on the desire of the ppl who sign up. (Give us options)!
I am pretty sure that you are also have the ability to change a couple of basic stupid rules and make a few new ones that will help the game:
At log in count all of each players stats including BFE! However, don't lock the ability to change the equipment during the war. Seem basic strategy to decide what weapon to use depends on the time and situation it is in the game (wow - real war strategy!!!).
Block all allies activities by the time of match. All Gold that a person has at lock of war shall be put in a separate war account that will be released after the game. No ally can be bought from or by a war participant during the war.
Finally, create s sub system for inactives - if a person is inactive for the first 20% of the war they are automatically removed and a random player from the waiting list is sub in (with as close stats to the one warring)
Since you are moving in the direction of PvP and since awards are now personal rather then "clan" it should be easy transition.
By doing so you can also give the mith/ee/xtals awards based on personal activity and contribution for each individual in each clan.
Please try to create mith awards that you can:
1 - easily explain to the rest of us.
2. actually make sense of ppl real contribution in the war
There are many other issues that you should address. If you decide to go this way, I am sure the Kaw community will be happy to help you figure it out!
Please feel free to ask us (and me) how to make this game better - and most importantly maybe you should actually start to listen!!!!!!
HELL