Batdog. The problem is attack builds have no surefire way of attacking BOTH bars in one actio n. Its much quicker for a 16 mil cs spy to fully pin a 16 mil cs att or a hybrid than vice versa the majority of the time.
Real, without sdt I'm just a sitting target for scoutbombing. Attack builds dump spies (hit or miss) on us spy builds. We still love loose spies defending. So once again we are still able to be pinned. As for the difficulty of things. There's a reason why spy buildings cost more for less stats. That's the trade of off things. Simple
Lets say your a big spy with 300k cs troops. An attack build has to attack and scout to pin you. You have to assass only to pin him. Thats just the current mechs. Id rather see a system where an attacks strongest stats can hit a spies strongest stats since a spies strongest stats can already hit an attacks. This is just speculation to make assass get mith again.
@ Dave from hop we will have to just disagree I feel it's a perfectly suitable balance for half a build since u don't have to waste stats on troops and are closed to that entire half of actions there is no way an attack build can properly defend u (comparing only build to build) if u got every advantage for only building half a build then all builds would be ps as was happening before ee started only ps warred and were far over powered builds So yes I think it's fair if u don't I can respect that and still disagree with u .. I have no control over it anyway
Very interesting the thoughts of everyone. Moose did open a can of worms. I stand by what I say. Opinions are like bottom holes everyone has one and I think the outcome will be no change. Attack builds hate spies as do other spy's. I hope devs look into a way to balance builds. This account will remain a spy till I quit kaw.
@station if assassinations were not ment to be apart of war then the option should have been removed. As it is still in our arsenal of abilities to use at oue disposal it should yeild payout just as every action should.
If you want mithrill as PS then steal to make plunder. Symple as that. But ooops that will made you open to att....trade off. No support - devs keep the exploit hole partialy blocked.
Then why does a steal yeild such horrible payout with out mith spell? Statement makes no sense. As it would still be considerably uneven
Moose/Devs just proves that you must be a big spending towered troop build to compete in modern kaw. Who said Plunder wars is about the biggest individual plunderer, or individual plunder for tgat matter, its a team war, we are all part of the team, how about taking away ppl who have 9 mil sdt and lb allies and limit personal spending, i cant afford to pay to play and this build is my way to compete, but maybe thats really it, the big troop builds cant handle the comp, all hail the wormtongues of kaw, you will get want you. want and turn kaw into a boring homogenised game
I've said what I have to say. It's been a engaging discussion. Ironically no one is wrong. Thanks for a great conversation. Happy kawing guys.
Great advice maj not ! Shut up and stay off my thread if you haven't a clue what your talking about simple !
It seems there’s a bit of a misunderstanding both on the support side, as well as the understanding from the original poster. As such I want to clarify how Mithril payout in wars works. As previously mentioned, Mithril payout is determined by a variety of factors. This includes your clan’s plunder score, your overall contribution, and a few other values based on your progression in the game to help balance payout. The higher your clan’s plunder score, and the larger your contribution, the higher your Mithril payout will be. Because most actions generate contribution in some form, these actions will increase your Mithril rewards. In addition to actions, spells and items can also increase your contribution. While assassination does not generate plunder, it can still generate contribution.
Steph I don't think this thread will Amount to anything. Spy's are a minority here. But I'm glad you brought it up. It had been bugging me for a while now thank you for pointing it out sparking such a strong but balanced reaction.