To the idea of plunder, seeing how attack pay considerably better then stealing. It stands to reason that being a attack heavy build seems to best suited. Taking half a attack builds plunder would be unfair as that is 90% of there driving force. Assassinations are 80% of a spy builds driving force (10% being scouts almost any build can do and 10% being steals that pay considerably less without Unholy Aurora) So tell me this, how is this mith loss a equal thing for all? We chose to become spy builds just as others chose to be Tanks, Attack builds, Sh's, ect. ect. Why should a spy build be punished? As stated scouts burn spies so other builds can still weaken us. Assassinations weakening both troops and spies was a fair way to even the odds. If spy builds could only effectively hit fellow spy builds it stands to reason that attack builds could only do the same as to even out things. However taking away a spy builds driving force would be just as unfair as taking away a attack builds plunder.